Adam Brown is a digital
artist and inventor. His creative activity is informed by an Intermedia tradition
that supports collaboration among various disciplines resulting in a practice
that blends digital media with physical materials. Brown has exhibited nationally
and internationally and is the recipient of numerous grants and awards including
the Oklahoma Research Councils Junior Faculty grant as well as several other
state and private grants. Mr. Brown directs the international component of "
The Upgrade Oklahoma!" which is a monthly gathering of artists, engineers,
programmers and curators in Oklahoma City hosted by the Untitled ArtSpace and
The University of Oklahoma's School of Art. He is also a member of the New York
Sculptors Guild.
Browns research interests surround three core concepts:
1. Interface: the surface, place, or point where two things touch each
other or meet. The place, situation, or way in which two entities affect one other
or the point of connection between things. Interface can be as common as a steering
wheel, doorknob, keyboard, mouse, or monitor and as complex as a handshake. Interface
is beyond the organic material constituting our biology. It is beyond the psyche.
It emerges from the interaction of the two. Human beings act as an interface between
the abstract realm of hyperspace and the physical world. 2. Emergence: An
emergent behavior appears when a number of simple entities or agents operate within
an environment that as a collective, generate more complex behaviors. Emergent
behaviors are able to occur because as the number of interactions between components
of a system increase it allows for the possibility of subtle and more elaborate
behaviors to appear. 3. More broadly, Brown researches the interactions
and relationships between technology and art. While looking for new methods
of human computer interface, Brown developed a large-scale interactive touch screen
video environment that has the ability to extend up to twelve by twelve feet called
Impulse Window. Since 2000, Adam Brown has been an Assistant Professor
at the University of Oklahoma where he teaches courses in electronic media, interactivity,
video and theory. Brown has a diverse undergraduate educational background in
Biomedical Engineering and Intermedia. He completed all of his graduate work at
the University of Iowa, and obtained his M.F.A. in May 2000. While at Iowa, Brown
was instrumental in creating a new digital media art program called Digital Worlds.
During the mid 90s, Browns launched a graphic and web design
studio. At the same time he spent two years developing a non-profit art space
in West Branch, Iowa, where he collaborated with internationally recognized artists
in creating work that was dedicated to unveiling the myth of Isis. The Isis Conceptual
Laboratory was a space dedicated to exploring the mystery of Isis, an Egyptian
goddess whose spirit was captured in the form of a bronze statue located on the
grounds of Herbert Hoover National Park. The first show entitled "Looking
for the Pieces" was broadcast live on Pseudo Radio as well as being one of
the first art openings to stage an internet video teleconference.
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