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Category: software

MAKE ART 2009 - What The Fork?! [fr Poitiers]

make.jpgMAKE ART 2009 - What The Fork?! distributed and open practices in FLOSS art :: December 7-13, 2009 :: Poitiers, France :: Call for Projects — Deadline: July 15, 2009.

Make Art is an international festival dedicated to the integration of Free/ Libre/ Open Source Software (FLOSS) in digital art. Make Art offers performances, presentations, workshops and an exhibition, focused on the encounter between digital art and free software. Make Art is currently seeking new, innovative FLOSS works and projects: music and audiovisual performances, presentations, software demos, and installations. This year Make Art focuses on distributed and open practices in FLOSS art. Continue reading


Jun 13, 2009
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NMR Commission: "My Space Sound" by Sawako Kato

kato_logo_300.jpgMy Space Sound by Sawako Kato [Requires Mac OSX, Flash Player, and a fast Internet connection] - My Space Sound is an audio popup book about the village called MySpace. The story starts like this: “Once upon a time … there was a village called MySpace. It is the era when so-called ‘Web 2.0′ is still a novelty…” Users can participate in the story by entering their MySpace URL, as well as by just browsing the story. In a world composed of both facts and fictions extracted from the database, the audience gets a chance to rethink the chaotic social network space. Continue reading


May 26, 2009
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[Yasmin] Oral Traditions and the Digital Arts

rg-notation-1-small.jpg“… As a musician/ composer I am studying new digital forms of notation and especially the replacement of oral instructions and oral transmissions by what I call “encapsulated traditions” which can be likened to software manuals.

Notations are interesting entities, because they usually are not artworks themselves but invite actions that produce artworks.

Usually, throughout different musical cultures, notations constitute that part of a performative action that someone (author, cultural environment etc.) considers non-contingent on the performance context i.e. the essence of the work. E.g. western music notation has struggled over centuries to define pitch (vulgo: melody) and durations (vulgo: rhythm) in notationally unambiguous ways, where chinese music notation was more concentrated on pitch and timbre (e.g. how to play a note). Continue reading


May 11, 2009
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Pubic Sound Objects - A shared Sonic Environment

pso.jpgThe Public Sound Objects (PSOs) is a Shared Sonic Environment for experimental music available as an installation or as a web based system. It is targeted to the general Public and it does not require previous music knowledge. A user can join a collaborative performance using a “Bouncing Ball Java Interface” by manipulating Sound Objects in a central soundserver.

To run the client software properly you need to have Java installed and a Standard MIDI Synthesizer. The Public Sound Objects Software is Open Source under a GPL Licence. Source code can be downloaded. A video essay can be found here. Continue reading


Apr 13, 2009
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Call for Works: The Artistic Potential of Flash

flash.jpgCall for entries :: Flash & Thunder: Flash as a medium and tool for artistic creations :: Extended Deadline: June 30, 2009.

Since the Internet became popular in the late 90′ies of 20th century, the software program “FLASH”, once developed and prepared for the commercial market by Macromedia, and now owned by Adobe, represents a vector based developing environment which enables the creator to combine different media and develop vector based animations especially for the Internet. .swf data file extension became a standard for animations online and offline, and Flash video and its .flv file format stands for “videostreaming” on the net. Continue reading


Apr 13, 2009
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Live Stage: SuperCollider Concert + Workshop [us Boston]

gasp.jpgSONIC ARTS @ GASP proudly presents: SuperCollider Concert and Workshop :: Workshop: with Ron Kuivila — April 5, 2009; 12:00 - 5:00 pm :: Concert: Dan St. Clair, Andrew Greenwald, Ben Klein, Ron Kuivila, Ivan Naranjoriva, Marcelo Rilla — April 5, 2009; 6:30 pm :: 362-4 Boylston St., Brookline, MA.

Workshop: A friendly introduction to SuperCollider for absolute beginners, aimed at artists and musicians. Aside from a little familiarity with the digital arts, no prerequisites, though some prior exposure to computer music (perhaps through Max/MSP or Csound) may be helpful. The supported platform will be Mac OSX. SuperCollider is a free, cross-platform environment and programming language for real-time audio synthesis and algorithmic composition. The GASP event is a prequel to the Third International SuperCollider Symposium which will run from April 9 to 11 at Wesleyan University, Middletown Connecticut. Continue reading


Mar 29, 2009
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Live Stage: ChucK Workshop [us New York City]

chuck.jpgChucK Workshop with Rebecca Fiebrink :: April 1, 2009, 1:00 - 4:00 pm :: Harvestworks: 596 Broadway #602 NYC :: Enroll here.

This 3-hour introductory workshop will present the basics of the ChucK programming language and highlight a few of the ways that ChucK can be used in live, interactive music performance and media installations. ChucK is a free, text-based programming language designed particularly for computer music. Its emphasis on code readability and flexibility make it a popular tool among programming novices and audio experts, and ChucK is used extensively for both teaching and performing computer music at Princeton, Stanford, and elsewhere. Continue reading


Mar 24, 2009
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Pure Data Tutorial for Composers Released

kreidlercov.jpgThe big Pure Data (Pd) tutorial written by Johannes Kreidler with the help of a grant by the Music University of Freiburg / Germany, is now online, in English and in German. It is also available as a book (paperback) at Wolke Publishing House.

This tutorial is designed for self-study, principally for composers. It begins with explanations of basic programming and acoustic principles then gradually builds up to the most advanced electronic music processing techniques. The book’s teaching approach is focused primarily on hearing, which we consider a faster and more enjoyable way to absorb new concepts than through abstract formulas.

The patches described are available for download.


Mar 20, 2009
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Workshop on Audiovisuals [de Berlin]

strain-mff-02-small.jpg [spectre] xxxxx_micro_research workshops: A new series of workshops at xxxxx_micro_research [Berlin], an independent research centre focusing on the expanded construction and experience of free software and open hardware :: March 7, 2009: Audiovisuals with SuperCollider [with Fredrik Olofsson] :: xxxxx_micro_research, pickledfeet, Linienstrasse 54, Berlin 10119.

March 7; 2:00 pm: Audiovisuals with SuperCollider [with Fredrik Olofsson] ::syn-er-gy | noun | the interaction or cooperation of two or more organizations, substances, or other agents to produce a combined effect greater than the sum of their separate effects. [OED] — A one-day workshop in which we explore synergies in the form of very direct and one-to-one relationships or mappings between sound and image. Continue reading


Mar 3, 2009
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PdCon09 [br Sao Paulo]

pdcon09.jpgPdCon09 — Third International Puredata Convention :: July 19 - 26, 2009 :: Sao Paulo, Brazil :: Call for Submissions — Deadline: March 15, 2009.

Puredata, or just Pd, is an open source tool for multimedia programming. Because of its open source nature, much of its development result from a community effort of developers worldwide. Some centers do have more people engaged, like the places that held the two previous conventions. The first convention took place in Graz, Austria, in 2004. The second happened in Montreal, Canada, in 2007. It is a great satisfaction that we continue this event by bringing it to yet another continent, with the intent to promote the formation of an important group of developers locally. Continue reading


Feb 23, 2009
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Live Stage

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3D ~ 8bit ~ acousmatic ~ acoustic ~ activist ~ aesthetics ~ Artificial Intelligence ~ algorithmic ~ ambient ~ animation ~ apps ~ architecture ~ archives ~ art + science ~ audio tour ~ augmented ~ auralization ~ audio/visual ~ avatar ~ bioart ~ biotechnology ~ body ~ broadcasts ~ business ~ calls + opps ~ cassette ~ chance ~ chiptune ~ circuit bending ~ city ~ code ~ collaboration ~ collective ~ community ~ composer ~ composition ~ concert ~ conductor ~ conference ~ controller ~ convergence ~ conversation ~ copyright ~ data ~ distributed ~ diy ~ e-literature ~ ecology ~ education ~ electroacoustic ~ electromagnetic ~ electronic ~ emergence ~ environment ~ event ~ exhibition ~ experimental ~ feedback ~ festival ~ field recording ~ p2p ~ film ~ found ~ free/libre software ~ game ~ generative ~ gesture ~ glitch ~ hacktivism ~ haptics ~ hardware ~ hybrid ~ identity ~ image ~ im/material ~ immersion ~ improvisation ~ instrument ~ interactive ~ interdisciplinary ~ interface ~ intermedia ~ intervention ~ interview ~ interviews/other ~ jazz ~ language ~ laptop ~ lecture ~ light ~ listening ~ cinema ~ livecoding ~ livestage ~ locative media ~ machines ~ mapping ~ mashup ~ media ~ microsound ~ mixed reality ~ mobile ~ motion tracking ~ multimedia ~ nature ~ net_music_weekly ~ net art ~ networked ~ audio ~ dance ~ installation ~ live ~ music ~ narrative ~ radio ~ sound ~ text ~ theater ~ video ~ new media ~ news ~ newsletter ~ nmr_commission ~ noise ~ notation ~ object ~ open source ~ opera ~ orchestra ~ perception ~ performance ~ platform ~ tool ~ play ~ phonography ~ physical ~ place ~ place-specific ~ podcast ~ political ~ presence ~ presentation ~ privacy ~ processing ~ psychogeography ~ public ~ pure data ~ reblog ~ recording ~ recycle ~ relational ~ remix ~ research ~ residency ~ resource ~ responsive ~ reuse ~ robotic ~ sample ~ score ~ second life ~ sensor ~ simulation ~ site-specific ~ social ~ social network ~ software ~ sonification ~ sound sculpture ~ sound synthesis ~ sound walk ~ soundscape ~ soundtrack ~ space ~ spatialization ~ spoken word ~ streaming ~ surround sound ~ surveillance ~ symposium ~ synchronous ~ synesthesia ~ systems ~ tactical ~ tag ~ tangible ~ telematic ~ history ~ participatory ~ technology ~ asynchronous ~ wireless network ~ theory ~ tactile ~ toy ~ transmission arts ~ tv ~ ubiquitous ~ upgrade! ~ urban ~ virtual ~ visualization ~ VJ/DJ ~ voice ~ wearable ~ web 2.0 ~ webcast ~ wireless device ~ workshop ~ writings ~

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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
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Net_Music_Weekly

Weather Scores & Sculptures

Nathalie Miebach is a Boston-based artist who translates weather data into complex sculptures and musical scores. "Recently, I have begun translating weather data collected ... Read more
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