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Category: second life

NMR Commission: "Trace Aureity" by Adam Nash

trace_aureity_logo_300×95.jpgTrace Aureity by Adam Nash (aka Adam Ramona) [Needs Second Life account and client (free)] - Trace Aureity is an interactive, immersive, audiovisual sculpture located in the 3-D synthetic world Second Life. There are eighty-eight manipulated field recordings — from city streets, birdsong, to talkback radio — and ninety-six nested rotating objects densely arranged in a three dimensional grid. Avatars, either solo or in groups, generate sounds by moving through the installation. Some of the innermost nested objects, colored red, also spawn glowing spheres which fly out and bounce around inside the work, triggering sounds as they pass through other objects. Because the playable space is so dense, players are rewarded by slowing down their movements as much as possible, since even miniscule movements create differences in sonic output. Continue reading


May 1, 2010
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Interview: Adam Nash

adam3.jpgAdam Nash is a new media artist, composer, programmer, performer and writer. He works primarily in networked real-time 3D spaces, exploring them as live audiovisual performance spaces. His sound/composition and performance background strongly informs his approach to creating works for virtual environments, embracing sound, time and the user as elements equal in importance to vision. Adam’s work has been presented in galleries, festivals and online in Australia, Europe, Asia and the Americas, including SIGGRAPH, ISEA, and the Venice Biennale. He also works as composer and sound artist with “Company in Space” (AU) and “Igloo” (UK), exploring the integration of motion capture into real-time 3D audiovisual spaces. He is currently undertaking a Master of Arts by Research at the “Centre for Animation and Interactive Media” at RMIT University, Melbourne, researching multi-user 3D cyberspace as a live performance medium; and he’s a Lecturer in “Computer Games and Digital Art” in the School of Creative Media at RMIT University. Continue reading


Jul 13, 2009
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Live Stage: Subtle Technologies [ca Toronto]

war-mail-2.jpgSubtle Technologies Festival presents An Evening of Networked Performance curated by Willy Le Maitre :: June 12, 2009; 8:00 pm :: Innis Town Hall, 2 Sussex Ave., University of Toronto, Toronto.

In this World 2.0, the distant and out of time are those not on the network. Those not connected by the myriad of standards, protocols, interfaces and soft spots are from World 1.0. Seemingly, with more degrees removed from our mutual separation, we are unified by a network that, paradoxically, joins us and separates us. There is a quality of transparency to World 2.0 that make a users criticism difficult to recognize online. Continue reading


Jun 8, 2009
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Live Stage: The Avatar Orchestra [us NYC + Second Life]

avatorch.jpgThe Avatar Orchestra will be performing at the Deep Listening Institute Women and Identity Festival Concert :: April 17, 2008; 7:30 PM :: Emily Harvey Foundation, 537 Broadway (at Spring Street), New York, New York.

Avatar Orchestra Metaverse is a group of composers, performers, and media artists living in Europe, East Asia and North America who explore together the interactive possibilities of the Second Life online virtual reality platform to create works with open, interactive and possibly “infinite” elements. The Orchestra works with ideas that challenge conventional practices of creating and performing music, and finds new ways to conceive of and erase notions of identity, place, social, cultural and sexual identity, and the roles of composer, performer and listener. Continue reading


Apr 15, 2008
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Live Stage: Networked Music Symposium [us NYC + Second Life]

programmablemedia2.jpgProgrammable Media II: Networked Music, a one-day symposium examining the current and future possibilities of network-enabled music, will be held on April 11, 2008 at Pace University, NYC. The symposium is free and open to the public, and will include artist presentations and live performances. If you’re not in New York, join us in Second Life.

To register, email turbulence at turbulence dot org with “Programmable Media II” as the subject.

Participants: Andrew Beck, Jason Freeman, Mark T. Godfrey, Sawako Kato, Zach Layton, LoVid, Adam Nash, Helen Thorington, Peter Traub, Dan Trueman, Tobias C. Van Veen. Bios here. Continue reading


Mar 28, 2008
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All Problems of Notation Will be Solved by the Masses

pattern-cascade_preview.jpgIf relational aesthetics and open source were always commercial, can the musical score provide a way of thinking through different relationships between creativity and code? The return to improvisation in ‘livecoding’ draws parallels with experimental practices developed by maverick musicians, programmers and educators from Sun Ra, The Art Ensemble of Chicago and the Scratch Orchestra to Seymour Papert. Simon Yuill argues that these ‘distributive practices’ are worth extending today.

In recent years the foregrounding of ‘collaboration’ in artistic practice has acquired an aura of inherent benevolence and emancipation, as though the very act of working with others in itself ensures some form of resistance or alternative to conventions of cultural production, and confers positive moral value. Continue reading


Feb 18, 2008
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Live Stage: Stream on You [be Brussels + online]

stream.jpgStream on You - Stream de Toi - Streaming and the Practices of Collaborative Network Performance :: February 15-17, 2008 :: iMAL, Center for Digital Cultures and Technology, 30 Quai des Charbonnages / Koolmijnenkaii 30, 1080 Brussels.

Live and online performances February 16 (join us): 21:00 (CET), aether :: 22:30 (CET), Avatar Orchestra Metaverse :: February 17: 15:00 - 20:00, nocinema :: and all the week-end session of Le PlacardBxl. Continue reading


Feb 13, 2008
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Net_Music_Weekly: Second Life Virtual Exhibit Challenge

virtmus.jpgThe Tech Virtual Museum Workshop, a project of The Tech Museum of Innovation, is a place to design and prototype exhibits online, using the web and Second Life. You can propose an idea, and develop it with other creative thinkers and experts from around the world. Anyone can join and all contributions are shared under a Creative Commons Attribution license.

The best projects will be eligible for prizes and will be co-developed as physical exhibits at The Tech Museum in conjunction with its upcoming Art, Film and Music exhibition that will open June 4, 2008. Here is a list of all of the projects already underway, and two musical ones: Continue reading


Feb 13, 2008
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Live Stage: Dancing in Second Life [us Chicago]

2108552940_e7e819178e.jpgDancing in Second Life - Mixed Reality Performance in Second Life & Real Life - part of The International Society for Improvised Music (ISIM) Second Annual Conference: Building Bridges :: December 14, 2007; 2-3 pm EST / 20:00-21:00 GMT+1 :: Locations: online in Second Life: Funk Soup Theater, Gembong West, 31/75/551 and at Northwestern University School of Music, Lutkin Hall. Attendance is limited. RSVP with your Second Life name. First time in Second Life? Check out our SL help page.

In this session, Second Life avatars will dance with improvised music from Real Life at ISIM. Real Life performers are Pauline Oliveros - electronics, harmonica & small instruments with spoken word artist Ione & dancer Heloise Gold. Continue reading


Dec 13, 2007
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LOCUSTREAM

soundmap.jpgOver the last 18 months the Locus Sonus Lab has been focusing on a process which revolves around a network of live audio streams. The audio source for each stream is simply an open microphone which continually uploads to a server - and from there available from anywhere via the WWW - chosen (or given) soundscapes or sound environments, as playable material.

Our intention being to provide a permanent (and somewhat emblematic) resource to tap into as raw material for our artistic experimentation. We have now established a worldwide community of streamers each person being responsible for the installation and maintenance of his mike. Several different art forms have developed from this project: Continue reading


Dec 10, 2007
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3D ~ 8bit ~ acousmatic ~ acoustic ~ activist ~ aesthetics ~ Artificial Intelligence ~ algorithmic ~ ambient ~ analog ~ animation ~ apps ~ architecture ~ archives ~ art + science ~ arts ~ audio tour ~ augmented ~ auralization ~ audio/visual ~ avatar ~ bioart ~ biotechnology ~ body ~ book ~ broadcasts ~ business ~ calls + opps ~ cassette ~ chance ~ chiptune ~ circuit bending ~ city ~ code ~ collaboration ~ collective ~ community ~ composer ~ composition ~ concert ~ conductor ~ conference ~ controller ~ convergence ~ conversation ~ copyright ~ data ~ distributed ~ diy ~ e-literature ~ ecology ~ education ~ electroacoustic ~ electromagnetic ~ electronic ~ emergence ~ environment ~ event ~ exhibition ~ experimental ~ feedback ~ festival ~ field recording ~ p2p ~ film ~ found ~ free/libre software ~ game ~ generative ~ gesture ~ glitch ~ hacktivism ~ haptics ~ hardware ~ hybrid ~ identity ~ image ~ im/material ~ immersion ~ improvisation ~ instrument ~ interactive ~ interdisciplinary ~ interface ~ intermedia ~ intervention ~ interview ~ interviews/other ~ jazz ~ language ~ laptop ~ lecture ~ light ~ listening ~ cinema ~ livecoding ~ livestage ~ locative media ~ machines ~ mapping ~ mashup ~ media ~ microsound ~ mixed reality ~ mobile ~ motion tracking ~ multimedia ~ nature ~ net_music_weekly ~ net art ~ networked ~ audio ~ dance ~ installation ~ live ~ music ~ narrative ~ radio ~ sound ~ text ~ theater ~ video ~ new media ~ news ~ newsletter ~ nmr_commission ~ noise ~ notation ~ object ~ open source ~ opera ~ orchestra ~ perception ~ performance ~ platform ~ tool ~ play ~ phonography ~ physical ~ place ~ place-specific ~ podcast ~ political ~ presence ~ presentation ~ privacy ~ processing ~ psychogeography ~ public ~ pure data ~ reblog ~ recording ~ recycle ~ relational ~ remix ~ research ~ residency ~ resource ~ responsive ~ reuse ~ robotic ~ sample ~ score ~ second life ~ sensor ~ simulation ~ site-specific ~ social ~ social network ~ software ~ sonification ~ sound sculpture ~ sound synthesis ~ sound walk ~ soundscape ~ soundtrack ~ space ~ spatialization ~ spoken word ~ streaming ~ surround sound ~ surveillance ~ symposium ~ synchronous ~ synesthesia ~ synthesizers ~ systems ~ tactical ~ tag ~ talks ~ tangible ~ telematic ~ history ~ participatory ~ technology ~ asynchronous ~ wireless network ~ theory ~ tactile ~ toy ~ transmission arts ~ tv ~ ubiquitous ~ upgrade! ~ urban ~ virtual ~ visualization ~ VJ/DJ ~ voice ~ wearable ~ web 2.0 ~ webcast ~ wireless device ~ workshop ~ writings ~

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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
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Net_Music_Weekly

n-Polytope: Behaviors in Light and Sound after Iannis Xenakis [Gijón]

[Chris Salter working at his installation in the Exhibitions Gallery of the Art Centre. Photo:LABoral/Sergio Redruello] n-Polytope: Behaviors in Light and Sound after Iannis Xenakis ... Read more
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