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Category: mobile

Swimming In The Grey Zones …

drift_reub.jpgGrey zones are spaces or places of alterity. They could be Michel Foucault’s ‘heterotopias’, or Marc Augé’s ‘non-places’, or Edward Soja’s ‘thirdspace’ (just to name a few) [1]. They exist as real spaces and places we know and are also new spaces created by the use of technology. As artists begin to explore these spaces with locative media, what are some effects of locating and properties of these spaces and what might be their correlates in other discourses around space?

The field of research and practice of locative media is abuzz with new work and ideas, especially with work that deals with specifics of a data- or narratively-described place implied in ‘locating’. With much focus on the specific, it can be easy to lose sight of the fact that there do exist ruptures in locating and its related technologies. In the process of locating, boundaries shift, errors occur, things are read as something else, signals get lost. These are some of the effects or properties of ‘locating’ that make evident the slippery boundaries in locating, revealing spaces that can be defined in some way as ‘other’ and that shift over time to occasionally blur the pinpointing of a locative ‘moment’…” From Swimming In The Grey Zones – Locating The Other Spaces In Mobile Art by Leslie Sharpe, Leonardo Electronic Almanac, Vol. 14, No. 3, 2006.


Sep 25, 2008
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Performing Sonic City: Situated Creativity In Mobile Music Making

soniccity.jpgSonic City is a wearable system that turns the city into an interface for real time electronic music making. It enables its user to create a personal soundscape of live electronic music by walking through and interacting with urban environments. The prototype consists of a small laptop computer, a microphone, headphones, a micro-controller, a MIDI interface, and a number of sensors (sensing light, metal, movement, proximity, sound level, etc). The system gathers information about the user’s actions and surrounding context with sensors worn on the body and a layer of context and action recognition. This data controls the audio processing of live urban sounds collected by the microphone. Resulting music is output through headphones in real time and in the context in which it is created, as the user is walking. Mobility through shifting urban context becomes a large-scale musical gesture… Continue reading


Sep 25, 2008
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Live Stage: Songbike [ca Banff]

songbike.jpgRadio Free Banff presents Kelly Andres’ Songbike :: September 20, 2008; 10 am – 7 pm :: Walter Phillips Gallery, Banff New Media Institute, Canada.

Become a tour guide and take artist Kelly Andres on a one-hour bicycle ride of your Banff. Andres will accompany you with her mobile sound lab, Songbike, transforming your narrated ride into a unique soundscape composition broadcast live to the world on www.radio90.fm.

In August 2006, Songbike was presented as a concept for the Interactive Screen 06 competitive pitch session at the Banff New Media Institute. It was awarded a co-production residency to develop the project. Continue reading


Sep 19, 2008
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ISEA 2009 [ie Belfast, Coleraine, Derry, Dublin]

isea09.jpg15th International Symposium on Electronic Art (2009) in Northern Ireland: Engaged Creativity in Mobile Environments :: Hosted by University of Ulster in association with Dun Laoghaire Institute of Art, Design and Technology :: 23 August – 1 September 2009 :: Waterfront Hall Belfast with HUBS at Coleraine, Derry and Dublin :: Call for projects, presentations :: submission deadline (15 Sept 2008).

WHAT IS ISEA2009? The Inter-Society for Electronic Arts (ISEA) is an international non-profit organisation that promotes the relationship between arts, science and digital technologies. Since 1988 ISEA has overseen a major international symposium taking place in various prestigious institutions across the globe biannually, moving to an annual cycle following ISEA2009. Continue reading


Aug 29, 2008
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Call: Banff New Media Institute Residency

banff.jpgBanff New Media Institute :: Call for Applications: Almost Perfect: Call and Response :: Program dates: October 30 – November 30, 2008 :: Early application deadline: August 22, 2008 :: Application deadline: September 19, 2008.

The Almost Perfect ‘Call and Response’ residency at the Banff New Media Institute is an annual, concentrated four-week experimental prototyping lab that explores the creation and context of location. Practitioners from all walks of locative and mobile media practice are encouraged to apply to the program. We are particularly interested in practice that extends beyond the device out into the environment, be it landscape or datascape. Continue reading


Aug 21, 2008
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The Marfa Sessions [us Marfa TX]

ballroom.jpgThe Marfa SessionsEmily Jacir, Nina Katchadourian, Christina Kubisch, Louise Lawler, Iñigo Manglano-Ovalle, Kaffe Matthews, neuroTransmitter, Dario Robleto, Steve Roden & Stephen Vitiello, Steve Rowell & Simparch, Deborah Stratman & Steven Badgett, Julianne Swartz :: September 27, 2008 – February 1, 2009 :: Ballroom Marfa, 108 E. San Antonio St., Marfa, TX :: Curated by Regine Basha, Rebecca Gates, and Lucy Raven :: With special performances and programs throughout the opening weekend, including a collaborative performance by Steve Roden & Stephen Vitiello and a discussion with authors David Toop and Josh Kun.

The Marfa Sessions is a series of sound projects embedded within the public spaces and private corners of Marfa to create a sonic portrait of this unusual West Texas town. Continue reading


Jul 8, 2008
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Live Stage: China Gates [ch Basel]

img_8001.jpgChina Gates – Mobile Music Piece for Gongs and Satellitest by Art Clay & Erratum Ensemble Shanghai-Basel (INT) :: September 27, 2008; 1:30 – 6:00 pm :: Münsterplatz, Basel, Switzerland :: Phone: 41794301348 :: Email: tonetext [at] bluewin.ch.

The work China Gates is technically based on possibilities of synchronizing a group of performers using the clock pulse emitted from GPS satellites. Aesthetically, China Gates is rooted in works for open public space and belongs to a series of works, which celebrate the use of innovative mobile technologies to explore public space and public audience. Continue reading


Jul 7, 2008
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Live Stage: CyberSpaceLand Mobile Edition [uk Aberdeen]

n20600211603_9170.jpgGet Away From Your Laptop and Dance: CyberSpaceLand Mobile Edition performances :: June 20, 2008; 5:00 – 8:00 pm :: Peacock Visual Arts, The Green, Schoolhill, Beach Boulevard, Aberdeen, United Kingdom.

VJ Übergeek takes to the streets of Aberdeen with keyboard, air mouse, gamepad, dancepad, and special mobile office furniture, for new adventures in pseudoleisure. Let your hair down! (But keep it out of the keyboard, please…) CyberSpaceLand Mobile Edition is presented in conjunction with the “No Time to Lose” exhibition at Peacock Visual Arts, curated by Milena Placentile. Continue reading


Jun 17, 2008
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Transition Soundings

prelim_wall.jpgTransition Soundings — an interactive public sound art sculpture by David Birchfield, David Lorig, Kelly Phillips, and Assegid Kidané — is a free standing, fully self contained outdoor installation. Located at a bus stop in Tempe, Arizona, the structure has the appearance of a large transit map with hubs and paths connecting locations across its surface. However, this stylized ‘map’ is actually a large network of sensors and speakers that trace paths in sound across the surface of the wall. As users move and gesture in front of the piece, a network of proximity sensors initiates sonic events that wash across the surface in a fashion that references ripples across the surface of water. Sound events propagate through the network in a way that mimics movement of traffic, ideas, currents, and connections in the networks of our lives. Continue reading


Apr 18, 2008
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Net_Music_Weekly: “Road Music” by Peter Sinclair

autosync.jpg“We all love driving down a open road with music on the car radio, at times there seems to be an almost magical synchronization between the music playing and the passing landscape, the speed, the hum of the motor, sounds harmonize with the machine…” This was the impetus for Peter Sinclair’s Road Music. With Road Music, the music played on the car HiFi is generated entirely by the car itself: vibrations of the car on the road, recognizable movements (accelerations, gear changes, bends etc.) and the passing landscape. Continue reading


Apr 14, 2008
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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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Net_Music_Weekly

"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
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