Networked_Music_Review / mixed-reality
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Category: mixed reality

EMPAC and the Filament Festival [us Troy, NY]

empac.jpgEMPAC (Curtis R. Priem Experimental Media and Performing Arts Center) presents Filament festival:: October 1 - 3, 2010 :: at Rensselaer Polytechnic Institute, 110 8th Street, Troy, NY, USA 12180 :: 518.276.3921

Filament is a festival of new work in performance, visual arts, sound, and media. It highlights EMPAC’s mission to support international and national artists in the creation and production of work via its residency and commissioning programs.

Performances and installations include:

MTAA (NYC): a barn raising driven by audience participation
Hans Tutschku (Cambridge, MA): a 24-channel immersive sound installation
BalletLab (Australia): choreographic hysteria based on cult behavior, embedded in a dense soundscape
Yanira Castro (NYC): a performance ecosystem where sound and dance environments envelop both audience and artists Continue reading


May 28, 2010
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Mixed Relations - Technesexual

618px-technesexual-cropped.jpgMixed Relations / Technesexual - Mixed Reality Live Audio Performancesand Workshops with Elle Mehrmand and Micha Cardenas :: October 2th, 4th, 15-17th, 2009 :: different locations (see below):: contact: Micha Cardenas, Azdel Slade in SL, azdelslade 4+ gmail d()+ com

Micha Cardenas and Elle Mehrmand will be doing a performance called Technesexual that uses DIY biometric sensors that were made by hand to create live audio which will be heard in real space and virtual space at the same time. It is a Mixed Reality performance exploring relationality between people and between people and technology. Continue reading


Sep 24, 2009
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Live Stage: e-MobLArt [gr Thessaloníki]

n81846179124_897.jpgThe Institute of Unnecessary Research presents e-MobLArt — Exhibition of the European Mobile Lab for Interactive Media Artists following a one year collaboration :: May 20 - June 10, 2009 :: Opening: May 20; 8:00 pm :: Center for Contemporary Art - Warehouse B1, Thessaloníki, Greece.

The exhibition includes two projects involving Anna Dumitriu: KryoLab is an installation that brings together bioart, ice sculpture and sound, in an investigation of delicate relationships in the Arctic ecosystem. This work is about our journey, the experience of participating in the E-MobiLArt project, working with artists from other backgrounds and travelling to new locations. Initial discussions about the nature of arctic, the sound of cracking ice, the disintegration of ice with sound, and the bacterial flora of the Arctic, discussed under the hot Athens sun at the first workshop gained momentum during long nights of conversation illuminated by the cool midnight sun at the edge of the Arctic Circle. Continue reading


May 13, 2009
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Reblogged Un-Dead-Link, physical death of a computer game

a_080602_01.jpgJapanese media art unit Exonemo’s latest work focuses on the differences between two worlds - the real, physical and our increasingly information-based, virtual. Citations of doubt in the real world itself among the two artists (Sembo Kensuke and Yae Akaiwa) led to an identification and consideration of a gap between the two worlds, namely one of “death.” For the duo, “death” in the real world has no relation to a death in the proposed imaginary world of information. Un-Dead-Link (exhibited at Plug-In, Basel till August 24) works to connect the different realities and blur such a boundary by relying on a pre-programmed software with electronic goods Exonemo bought in Basel. “We modified the game Half-Life2 by using Garry’s mod. The game is connected to the piano while all electrical goods are connected by midi/dmx (protocol) with custom devices.” With that, the audience can see, feel and hear the effects of a symbolic death in a computer game in an actual physical environment, bridging the gap. The gallery has two contrasting spaces- the ground floor is bright and open while the basement floor is dark and closed; reflecting the two worlds in the space. — Vicente Gutierrez, Neural.


Jul 18, 2008
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Net_Music_Weekly: Second Life Virtual Exhibit Challenge

virtmus.jpgThe Tech Virtual Museum Workshop, a project of The Tech Museum of Innovation, is a place to design and prototype exhibits online, using the web and Second Life. You can propose an idea, and develop it with other creative thinkers and experts from around the world. Anyone can join and all contributions are shared under a Creative Commons Attribution license.

The best projects will be eligible for prizes and will be co-developed as physical exhibits at The Tech Museum in conjunction with its upcoming Art, Film and Music exhibition that will open June 4, 2008. Here is a list of all of the projects already underway, and two musical ones: Continue reading


Feb 13, 2008
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Live Stage: Dancing in Second Life [us Chicago]

2108552940_e7e819178e.jpgDancing in Second Life - Mixed Reality Performance in Second Life & Real Life - part of The International Society for Improvised Music (ISIM) Second Annual Conference: Building Bridges :: December 14, 2007; 2-3 pm EST / 20:00-21:00 GMT+1 :: Locations: online in Second Life: Funk Soup Theater, Gembong West, 31/75/551 and at Northwestern University School of Music, Lutkin Hall. Attendance is limited. RSVP with your Second Life name. First time in Second Life? Check out our SL help page.

In this session, Second Life avatars will dance with improvised music from Real Life at ISIM. Real Life performers are Pauline Oliveros - electronics, harmonica & small instruments with spoken word artist Ione & dancer Heloise Gold. Continue reading


Dec 13, 2007
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Audio Extranautes + Ping the Vatican [fr Nice]

ping_3.jpgSYMPOSIUM 4: Audio Extranautes: Flux, Distance, Sociability :: December 17-18, 2007 :: ENSA Villa Arson, Nice :: Ping the Vatican workshop :: December 19-21. Details concerning registration here.

The principal objective is to investigate questions concerning the local, social and collective aspects of interaction between physical and digital space (Internet, telephone etc), expressed through experimentation in current digital audio practices. Audio Extranautes, new perspectives on acoustic space via electronic networks, opens several axes of research developed jointly by the two laboratories: Continue reading


Dec 10, 2007
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Flocking Orchestra

rfo01-640×480.jpgFlocking Orchestra (aka DT1) by Tatsuo Unemi and Daniel Bisig: DT1 is an interactive installation that employs flocking algorithms to produce music and visuals. The user’s motions are captured by a video camera and influence the flock’s behaviour. Each agent moving in a virtual 3D space controls a MIDI instrument whose playing style depends on the agent’s state. In this system, the user acts as a conductor influencing the flock’s musical activity. In addition to gestural interaction, the acoustic properties of the system can be modified on the fly by using an intuitive GUI. The acoustical and visual output of the system results from the combination of the flock’s and user’s behaviour. It therefore creates on the behavioural level a mixing of natural and artificial reality. The system has been designed to run an a variety of different computational configuration ranging from small laptops to exhibition scale installations.


Nov 5, 2007
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Outside In: A Review of "Core Sample"

spectacle.jpgTeri Rueb’s Core Sample, like many Land Art works, is dependent on weather conditions, has limited access, and demands physical exertion. Two subways and a ferry boat later, we arrived at Spectacle Island - one of the eleven islands in Boston Harbor Islands national park - and headed for the Visitor’s Center. Outfitted with a GPS enabled PDA and a set of Seinnheiser headphones, I stepped into the bright sunlight and waited - as per instructions - for the signal to activate the device. After about 4 or 5 minutes, the headphones came to life, and I began my walk. Continue reading


Oct 8, 2007
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Mix House

mix_house_imageEarlier this year I was briefly involved in the final stages of a project called “Mix House“, by architects Karen Van Lengen and Joel Sanders, and composer/sound artist Ben Rubin. My role was to compose a piece for the last minute of the video shown below. The concept behind the house, which currently exists only as a design and in this animation, is described below in the official text from the “Open House: Intelligent Living by Design” exhibit in 2007, a collaborative exhibit between the Vitra Design Museum in Weil am Rhein, Germany and the Art Center College of Design in Pasadena, California.

“‘Mix House’ expands the modernist notion of visual transparency afforded by the ubiquitous picture window to include aural transparency as well. Continue reading


Sep 30, 2007
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3D ~ 8bit ~ acousmatic ~ acoustic ~ activist ~ aesthetics ~ Artificial Intelligence ~ algorithmic ~ ambient ~ analog ~ animation ~ apps ~ architecture ~ archives ~ art + science ~ arts ~ audio tour ~ augmented ~ auralization ~ audio/visual ~ avatar ~ bioart ~ biotechnology ~ body ~ book ~ broadcasts ~ business ~ calls + opps ~ cassette ~ chance ~ chiptune ~ circuit bending ~ city ~ code ~ collaboration ~ collective ~ community ~ composer ~ composition ~ concert ~ conductor ~ conference ~ controller ~ convergence ~ conversation ~ copyright ~ data ~ distributed ~ diy ~ e-literature ~ ecology ~ education ~ electroacoustic ~ electromagnetic ~ electronic ~ emergence ~ environment ~ event ~ exhibition ~ experimental ~ feedback ~ festival ~ field recording ~ p2p ~ film ~ found ~ free/libre software ~ game ~ generative ~ gesture ~ glitch ~ hacktivism ~ haptics ~ hardware ~ hybrid ~ identity ~ image ~ im/material ~ immersion ~ improvisation ~ instrument ~ interactive ~ interdisciplinary ~ interface ~ intermedia ~ intervention ~ interview ~ interviews/other ~ jazz ~ language ~ laptop ~ lecture ~ light ~ listening ~ cinema ~ livecoding ~ livestage ~ locative media ~ machines ~ mapping ~ mashup ~ media ~ microsound ~ mixed reality ~ mobile ~ motion tracking ~ multimedia ~ nature ~ net_music_weekly ~ net art ~ networked ~ audio ~ dance ~ installation ~ live ~ music ~ narrative ~ radio ~ sound ~ text ~ theater ~ video ~ new media ~ news ~ newsletter ~ nmr_commission ~ noise ~ notation ~ object ~ open source ~ opera ~ orchestra ~ perception ~ performance ~ platform ~ tool ~ play ~ phonography ~ physical ~ place ~ place-specific ~ podcast ~ political ~ presence ~ presentation ~ privacy ~ processing ~ psychogeography ~ public ~ pure data ~ reblog ~ recording ~ recycle ~ relational ~ remix ~ research ~ residency ~ resource ~ responsive ~ reuse ~ robotic ~ sample ~ score ~ second life ~ sensor ~ simulation ~ site-specific ~ social ~ social network ~ software ~ sonification ~ sound sculpture ~ sound synthesis ~ sound walk ~ soundscape ~ soundtrack ~ space ~ spatialization ~ spoken word ~ streaming ~ surround sound ~ surveillance ~ symposium ~ synchronous ~ synesthesia ~ synthesizers ~ systems ~ tactical ~ tag ~ talks ~ tangible ~ telematic ~ history ~ participatory ~ technology ~ asynchronous ~ wireless network ~ theory ~ tactile ~ toy ~ transmission arts ~ tv ~ ubiquitous ~ upgrade! ~ urban ~ virtual ~ visualization ~ VJ/DJ ~ voice ~ wearable ~ web 2.0 ~ webcast ~ wireless device ~ workshop ~ writings ~

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Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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n-Polytope: Behaviors in Light and Sound after Iannis Xenakis [Gijón]

[Chris Salter working at his installation in the Exhibitions Gallery of the Art Centre. Photo:LABoral/Sergio Redruello] n-Polytope: Behaviors in Light and Sound after Iannis Xenakis ... Read more
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