i3L - iPhone as Wireless Touchscreen Midi Controller
Aside from it’s wii-like accelerametor ( movement gestures as data for controlling software ), the iPhone’s touchscreen interface and hard-drive with internal operating system, makes it a potentially awesome device for manipulating software. Say hello then, to the i3L MIDI BRIDGE for the iPhone by artificialeyes.tv, software developed to work with their upcoming 3D software 3L (‘thrill’). Software that translates the sliding and pressing on the touchscreen into midi information, which is sent wirelessly to a small piece of software on the desktop, which in turn can be routed to the software application of your choice. In my case below, this was VDMX. Is it fun to use? Hell yeah!
Though they developed it to work on their upcoming app, full credit to artificialeyes.tv for releasing it as freeware to work with any software. More details and download over at artificialeyes.tv. [posted on Skynoise]



Sometimes a keyboard for control is not enough, you require a tangible interface to communicate with your parameters. Recently the importance of the midi controller with generative systems has been proven, but a new kid on the block is the Wii controller (Wiimote). Designed for gaming but easily hackable to control your favourite software – be it Processing, Max/Msp or VVVV. Its motion sensing capability in 3D space is perfect for mapping into your X, Y and Z’s resulting in a fun and novel way of controlling your animations
We see all kinds of novel controllers and input devices for music on CDM, but don’t always get the chance to see how these are used in actual music making. Uraguay-based Gustavo Bravetti is a master of live laptop performance with alternative controllers. (See previous video of him from Colombia.) He talks to Liz (aka Quantazelle, a laptop virtuoso herself) about the scene on the other side of the Americas and how he’s able to fire up crowds with unusual performance techniques, via three-axis light control and the P5 interactive glove. And, really, we didn’t put him up to all the plugs for this site — I’m much more excited to find out how people are able to use some of these resources in front of an audience! So, Gustavo, we’re thrilled to learn about what you’re doing.” Read 

The hyperbow is a custom music controller first designed for use in violin performance by a Ph.D. candidate in the Hyperinstruments Group of the MIT Media Lab, 
Scot Gresham-Lancaster is a composer, performer, instrument builder and educator. He is dedicated to research and performance using the expanding capabilities of computer networks for musical and cross discipline expression. He studied with Philip Ianni, Roy Harris, Darius Milhaud, John Chowning, Robert Ashley, Terry Riley, “Blue” Gene Tyranny and Jack Jarret, among others. Gresham-Lancaster has been a composer in residence at Mills College and he has been developing new families of controllers at STEIM, Amsterdam. He has toured and recorded as a member of the HUB and has performed the music of Alvin Curran, Pauline Oliveros, John Zorn, and John Cage, under their direction. Gresham-Lancaster has also worked as a technical assistant to Lou Harrison, Iannis Xenakis, David Tudor among many others.































