Live Stage: Apple II Concert [
Los Angeles]
Apple II Concert :: June 25, 2011; 6:00 pm: Meeting of the Apple II owners/musicians; 8:00 pm: Concert :: Machine Project, 1200-D North Alvarado Street, Los Angeles, CA :: We are currently seeking Apple II owners to contribute to making this happen! Please contact machine [at] machineproject.com if you would like to participate!
The old Apple II, first introduced in 1977, was a revolutionary computer in many ways. Sound capabilities were not one of them. The Apple II’s sound system, unlike contemporaries such as the Atari 800 or Commodore 64, did not use a discreet sound chip, but rather a simple timer circuit that could be coaxed into creating square-wave tones. Most chiptune musicians tend to use sound-chip based systems, but there is a certain charm to square-wave tones. Some may define this charm as “annoyance.” Continue reading




Make a noisy chip toy! :: December 16, 2009; 4:00 - 9:00 p.m. :: 9-15 Wyckoff Ave., Queens, NY (
Abstract — Chiptune refers to a collection of related music production and performance practices sharing a history with video game soundtracks. The evolution of early chiptune music tells an alternate narrative about the hardware, software, and social practices of personal computing in the 1980s and 1990s. By digging into the interviews, text files, and dispersed ephemera that have made their way to the Web, we identify some of the common folk-historical threads among the commercial, noncommercial, and ambiguously commercial producers of chiptunes with an eye toward the present-day confusion surrounding the term chiptune. Using the language of affordances and constraints, we hope to avoid a technocratic view of the inventive and creative but nevertheless highly technical process of creating music on computer game hardware.
Performances Night / Festival multimedia 


































