Networked_Music_Review / 8bit
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Category: 8bit

3D Printed Wearable Instruments

r-3d-printed-instruments-large570.jpgPh.D researchers Joseph Malloch and Ian Hattwick from McGill University have created 3D-printed wearable musical instruments. The prosthetic digital instruments act as extensions of the human body, using advanced sensing technologies to transform movement into music and dance.

For three years, the designers worked closely with dancers, musicians, composers and a choreographer to create the visually striking instruments.

Continue reading story at Huffington Post

Jul 26, 2013
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Live Stage: Playlist. Playing Games, Music, Art [be Brussels]

play.jpgPlaylist, playing Games, Music, Art :: June 4 – August 21, 2010 :: Opening: June 3; 6:00 – 11:00 pm :: iMAL Center for Digital Cultures and Technology, Koolmijnenkaai 30 Quai des Charbonnages, 1080 Brussels.

iMAL, Center for Digital Cultures and Technologies is proud to announce Playlist. Playing Games, Music, Art, an exhibition focused on the artistic reinvention of obsolete digital media. Produced and hosted by LABoral Centro de Arte y Creación Industrial (Gijón, Asturias) in the frame of the Mediateca Expandida, Playlist now moves to Brussels enriched with twelve new participants and a broader range of artworks. Continue reading

May 27, 2010
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Playlist: Playing Games, Music, Art [es Gijón]

playlist.jpgPlaylist: Playing Games, Music, Art curated by Domenico Quaranta (Brescia, Italia) :: December 18, 2009 – May 17, 2010 :: Mediateca Expandida de LABoral Centro de Arte y Creación Industrial, Los Prados, 121, 33394 Gijón – Asturias.

Along the Twentieth Century, music has often been the driving force behind crucial innovations in visual arts, and the starting point for many artists. Without forgetting the role played by music in the development of abstract art, it was mainly during the Sixties that music provided a fertile ground for new approaches, new theories, new art forms, new aesthetics. John Cage was a musician working with artists and engineers. The very first performance (the Untitled Event at Black Mountain College in 1952) was a musical event, such as many Fluxus events during the Sixties. Furthermore, Fluxus adopted music notation for its peculiar “scores”. Continue reading

Nov 27, 2009
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8-Bit Trip

Swedish musicians Daniel Larsson (music) and Thomas Redigh (animation) succeed in creating the world’s trippiest 8-Bit experience. The video description reads, 1500 hours of moving legobricks and take photos of them. To put that into perspective 1500 hours = 62.5 sleepless days. Raccoon-tailed Mario, Megaman, Puyo Pop, Tetris, Pong, and Karate masters (possibly from Karate Champ?), all make celebrity guest appearances.

Thanks to: Stelios Phili on

Aug 25, 2009
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Live Stage: Papageorgiou + Jordan [uk London]

windchime.jpgThursday Club: Artemis Papageorgiou: Wii/nd Chime + Ryan Jordan: Sensory Response Systems :: January 15, 2009; 6 -8 pm :: Seminar Rooms, Ben Pimlott Building, Goldsmiths, University of London, New Cross, South East London.

Artemis Papageorgiou will discuss Wii/nd Chime’s collaborative development as an instrument of reminiscence. Wii/nd Chime signifies a shift from the physical realm to the virtual and the simulated. The sonic languages of both wind chimes and the 8-bit video-game sounds are combined into a system of interaction, which invites people to discover the potential of this new, hybrid object. Continue reading

Jan 12, 2009
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Live Stage: Bliep [nl Amsterdam]

8bit.jpgSmart Project Space presents: BliepAn excursion into the experimental 8-Bit spectrum with BAHK (Korg Electribe SX); Gameboys a Gogo (Gameboy – FX – Synths); Peter Quistgard (Toys – Laptop – FX); Hakki Takki (Laptop – Midi – FX); VJ – Ronnie Rakete :: October 30, 2008; 9:00 pm :: Auditorium- Level 1.

The proliferation and user friendliness of gameboys and other game controllers has spawned a culture of music and video production quite separate from it’s intended use. Several distinct styles of the wide range of sounds encompassing noise and atmospherics will be explored and created on consoles, circuit-bent phones, toys and other devices. In collaboration with the Plattegrond Label. Continue reading

Oct 28, 2008
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Live Stage: Bubblyfish + Playboy’s Bend [be Brussels]

mr.jpgBubblyfish + Playboy’s Bend :: October 17, 2008; 9:00 – 11:00 pm :: MediaRuimte, 104 Lakensestraat, B-1000 Brussels.

Bubblyfish: A sound artist, composer, and audio engineer, Haeyoung Kim explores the territory of sounds in electronic music. Currently, under the name Bubblyfish, she has been creating 8-bit and experimental sound works. Haeyoung has collaborated with many respected sound and visual artists such as Malcolm McLaren, the founder of Sex Pistols, Hans Jochim Rodelius, and the Brussels based media art group, Lab[au]. Her work has been presented in art venues, clubs, festivals, and galleries internationally including The American Museum of the Moving Image, Pompidou Center, Kunsthalle Wien, MUTEK, LABoral, Lincoln Center Walter Reed Theater, and The New Museum. Continue reading

Oct 13, 2008
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Live Stage: We Are Hacks: Music and Visual Performance at HOPE [us NYC]


From Peter Kirn at “8-bit and robots and odd Max and Reaktor patches and custom visual software and visualizations of data packets and sound made from plants and mutant trumpets and gloves for DJing and laptop music – we’ve got quite a lineup here in New York this week.

Friday night, a live audiovisual lineup from the worlds of / invades the HOPE conference, aka Hackers on Planet Earth, the three day-long convergence of tech hacking. $10, open to all, 11-2a Friday July 18 at the Hotel Pennsylvania in New York. It’s a live digital, technological variety show in a doomed NYC landmark hotel with an audience of famous and infamous hackers. (Think Kevin Mitnick and MythBusters’ Adam Savage and Steven Levy, all in one place.)

Facebook event page; also on

More media and preview videos can be seen at Create Digital Music

Jul 13, 2008
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David Morneau’s music podcasts to conclude

david_morneau.jpgDavid Morneau will bring his composition-a-day project, 60×365, to an end on June 30th. You can hear the conclusion by visiting http://60×

Every day for the past year, Morneau has composed and posted a new sixty-second composition. That’s just over six hours of new music in sixty-second installments. For this project, Morneau explored a wide variety of musical styles and techniques, including musique concrète, sine wave synthesis, digital sampling, 8-bit constructions, process music, acousmatic composition, and post-techno beat manipulations. He found the requirement to make a new, complete piece every day an exhilarating challenge, and reveled in the constant variety of ideas the project embraced. This project began as a challenge to compose more, and ended up as an audio diary of the past year. Continue reading

Jun 17, 2008
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Reblogged Jamie Allen’s Heavy Circuits

jamie_allen.jpgAt the gallery and performance space Galapagos in Brooklyn last summer, I was fortunate to catch a show of electronically mediated music, art, installations, and short films. Among the participants was a musician and tinkerer named Jamie Allen whose set-up was a revelation in its simplicity.

His instrument was a wooden wine crate filled with custom-made circuitry and six joystick-like levers. Allen called his tool circuitMusic, and it emitted a throbbing, old-school sound — the sort of sound that’s often called “feedback laden” when in fact it was more like he was exploring the feedback, simultaneously navigating and lending shape to the noise. (There is additional coverage of the event, including photos, in an August 2007 entry.) Continue reading

Feb 1, 2008
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Current interview:
Robin Meier, Ali Momeni and the sound of insects

Previous Interviews:


livestage music sound performance calls + opps installation audio/visual radio festival instrument networked audio interactive experimental electronic workshop video participatory writings event mobile exhibition concert live collaboration electroacoustic environment nature reblog distributed soundscape field recording net_music_weekly improvisation software history locative media space public noise recording immersion voice acoustic sonification lecture generative conference body tool sound sculpture net art art + science VJ/DJ light diy remix site-specific perception mapping film visualization listening laptop algorithmic multimedia city urban data wearable architecture open source game virtual biotechnology sound walk spatialization webcast hacktivism robotic image score platform electromagnetic new media cinema ecology found news composer telematic interface streaming residency interviews/other sensor dance circuit bending synesthesia physical political notation intervention object controller broadcasts conversation narrative second life responsive mashup place technology ambient social network symposium motion tracking hybrid intermedia augmented spoken word livecoding text phonography auralization acousmatic upgrade! gesture opera aesthetics mixed reality resource theory processing 8bit orchestra nmr_commission wireless device toy wireless network theater web 2.0 presentation community surveillance p2p 3D copyright soundtrack research podcast sample feedback psychogeography social chance interdisciplinary tactile recycle interview language systems code emergence presence cassette privacy free/libre software media play chiptune newsletter place-specific archives avatar education haptics activist surround sound audio tour glitch hardware tactical identity bioart asynchronous business tv tangible composition animation jazz transmission arts apps tag e-literature collective microsound relational synchronous Artificial Intelligence conductor convergence reuse simulation ubiquitous synthesizers im/material
3D 8bit acousmatic acoustic activist aesthetics algorithmic ambient animation apps architecture archives art + science Artificial Intelligence asynchronous audio audio/visual audio tour augmented auralization avatar bioart biotechnology body broadcasts business calls + opps cassette chance chiptune cinema circuit bending city code collaboration collective community composer composition concert conductor conference controller convergence conversation copyright dance data distributed diy e-literature ecology education electroacoustic electromagnetic electronic emergence environment event exhibition experimental feedback festival field recording film found free/libre software game generative gesture glitch hacktivism haptics hardware history hybrid identity im/material image immersion improvisation installation instrument interactive interdisciplinary interface intermedia intervention interview interviews/other jazz language laptop lecture light listening live livecoding livestage locative media mapping mashup media microsound mixed reality mobile motion tracking multimedia music narrative nature net art networked net_music_weekly new media news newsletter nmr_commission noise notation object open source opera orchestra p2p participatory perception performance phonography physical place place-specific platform play podcast political presence presentation privacy processing psychogeography public radio reblog recording recycle relational remix research residency resource responsive reuse robotic sample score second life sensor simulation site-specific social social network software sonification sound soundscape sound sculpture soundtrack sound walk space spatialization spoken word streaming surround sound surveillance symposium synchronous synesthesia synthesizers systems tactical tactile tag tangible technology telematic text theater theory tool toy transmission arts tv ubiquitous upgrade! urban video virtual visualization VJ/DJ voice wearable web 2.0 webcast wireless device wireless network workshop writings



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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.


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NMR commissioned the following artists to create new sound art works. More...
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