Networked_Music_Review

Organum Performance

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Voices as Game Controls

Organum is an interactive week of programs exploring the human voice through sound, image and technology. A week-long installation premieres Organum: The Game (2005), a video game by digital media artists Greg Niemeyer, Dan Perkel and Ryan Shaw, in which gamers navigate through the human voice box using their own voices as game controls. Also on view are glass etchings by Niemeyer and continuous screenings of Organum the short animated film (2003).

Organum: The Game is a collaborative video game in which three or more players sing into different microphones to control the three axes of movement (x, y, and z) on the game screen. Together, the players represent a grey sphere “character,” which they must navigate through an increasingly complicated path, hitting a series of targets as they travel through a luminous digital representation of the inside of the voice box.

New Langton Arts
Tuesday, 19 Apr 2005 to Saturday, 23 Apr 2005
12-6 pm, Admission Free
Reception: Saturday April 23, 6-8 pm

Organum culminates in a day of activities on Saturday April 23, from noon to midnight. An informal brown bag lunch with the artist/programmers is planned from noon to 3 pm, and the public is invited to an evening reception celebration from 6 to 8 pm. The finale, The Human Voice Explored, is a performance showcasing the vast potential of the human voice with Seth Augustus, Aurora Josephson, and Kid Beyond, at 8 pm. The space remains open until midnight for after-hours video game play. Organum is part of NetWork, Langton’s ongoing digital and net art exhibition program. [Related]


Apr 13, 2005

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Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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