"Kill Box" is the Military term used to describe an autonomous volumetric target space.
Killbox is a two player online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences. It is an experience which explores the use of technology to transform and extend political and military power, and the abstraction of killing through virtualisation. Killbox, involves audiences in a fictionalized interactive experience in virtual environments based on documented drones strikes in Northern Pakistan. The work is an international collaboration between U.S. based artist/activist, Joseph DeLappe and Scotland-based artists and game developers, Malath Abbas, Tom Demajo and Albert Elwin.
Killbox would not have been possible without the generous funding of Turbulence.org/New Radio and Peforming Arts, NYC, USA; The Phoenix Theatre, Leicester, UK; and The Cutting Room, UK.
The development team would like to express our special thanks to individuals without whom this project would have been impossible, Dr. Sarah Cook, Donna Holford-Lovell, Laurie A. Macfee