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Economies of the Commons 2 [nl Amsterdam]

Economies of the Commons 2 :: November 11-13 2010 :: De Balie & Hilversum - Nederlands Instituut voor Beeld en Geluid, Amsterdam.

Economies of the Commons 2 is a critical examination of the economics of on-line public domain and open access resources of information, knowledge, and media (the ‘digital commons’). The past 10 years have seen the rise of a variety of such open content resources attracting millions of users, sometimes on a daily basis. The impact of projects such as …Wikipedia, Images of the Future, and Europeana testify to the vibrancy of the new digital public domain. No longer left to the exclusive domains of digital ‘insiders’, open content resources are rapidly becoming widely used and highly popular.

While protagonists of open content praise its low-cost accessibility and collaborative structures, critics claim it undermines the established “gate keeping” functions of authors, the academy, and professional institutions while lacking a reliable business model of its own. Continue reading


Nov 7, 13:12
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Live Stage: Plausible Artworlds: Pad.ma [us PA + online]

Plausible Artworlds: Pad.ma — Potluck and Skype Conversation :: August 17, 2010; 6:00 - 8:00 pm :: skype “basekamp” and/ or 723 Chestnut St, 2nd floor, Philadelphia, PA.

The Pad.ma project is a result of the efforts of oil21.org from Berlin, the Alternative Law Forum from Bangalore, and three organizations from Mumbai: Majlis, Point of View and Chitrakarkhana/CAMP.

Pad.ma, short for Public Access Digital Media Archive, is an interpretative web-based video archive, which works primarily with footage rather than “finished” films. Pad.ma provides access to material that is easily lost in the editing process as well as in the filmmaking economy, and in changes of scale brought about by digital technology. Continue reading


Aug 17, 10:52
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Reblogged “The Old Spice Guy”: Presencing & Synthapticism In Action

mez breeze wrote: In 2008, several articles here at Augmentology examined the concepts of Synthetic Presencing and Synthapticism. Both concepts are part of a theoretical framework that attempts to explain developing cultural > augmentological patterns. Presencing embodies a rethink of conventional entertainment modes:

Fiction and non-fiction classifications are designed to map to boundaries of known forms [think: cinema, literature, television and music]. They are so designed to provoke audience responses introspectively and externally. Current synthetic practices are refashioning this entertainment base via the perpetuation of types of unintentional and deliberately augmented recreation. These recreation types are reliant on immediacy of response, play, and Pranksterism. Continue reading


Jul 18, 13:18
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Everyone is a Designer In the Age of Social Media

Everyone is a Designer In the Age of Social Media by Mieke Gerritzen and Geert Lovink, BIS Publishers.

Everyone is a Designer, Manifest for the Design Economy presents the Choice
Generation of 2010. Looking back at the first edition (2000), when we proposed the idea of democratization of design, a decade later this programmatic statement has become reality. We are designing our social lives, make our own choices, and create it all together! This book signals a new aesthetic movement of collaborism: a combination of socially, technologically and economically driven systematically generated visuals. A hierarchy of levels and layers, pulldown menus, buttons and blogrolls that give us access and possibilities to create visuals using style sheets, templates, renderings and frameworks for the look & feel of today’s design. Continue reading


Jul 15, 21:15
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Technology Changes How Art is Created and Perceived

[Image: Collaborative art illustrating how culture has become collaborative especially with the Internet. (Wes Bausmith Laila / Los Angeles Times)] Technology changes how art is created and perceived by Neal Gabler, Special to the Los Angeles Times — Through the Internet, video games, YouTube, Twitter, et al, original art is sampled and re-envisioned by anyone who can master the computer skills. But where does art end and amateurism begin?

It used to be so simple. A book had an author; a film, a screenwriter and director; a piece of music, a composer and performer; a painting or sculpture, an artist; a play, a playwright. You could assume that the work actually erupted more or less full-blown from these folks. Continue reading


Jul 15, 16:21
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Live Stage: New Modes of Language-Driven Mediated Research [uk Surrey]

[Image: Two Textual Instruments by Noah Wardrip-Fruin with Brion Moss, David Durand, and Elaine Froehlich] From the Page to the Screen to Augmented Reality: New Modes of Language-Driven Technology-Mediated Research :: July 12, 2010; 9:00 am - 6:00 pm :: Faculty of Arts and Social Sciences, Rooms JG3002 and JG3003, John Galsworthy Building, Kingston University, Penrhyn Road, Kingston upon Thames, Surrey KT1 2EE.

Keynote Speaker: Jay David BolterElite and Popular: Digital Art and Literature in an Era of Social and Locative Media: The relationship between digital literature and the literary mainstream has always been complicated. Despite a growing body of creative work, digital authors still have difficulty attracting the attention of traditional readers and critics. Continue reading


Jul 4, 12:07
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Technology and ‘the death of Art History’ [uk London]

chart.jpgThe 26th Annual CHArt Conference: Technology and ‘the death of Art History’ :: November 10-11, 2010 :: London, UK :: Call for Papers — Deadline Extended: June 30, 2010.

In recent decades the traditional practices of Art History have come increasingly under attack. This has led to changes so extreme that some have talked of the ‘death of Art History’. The CHArt 2010 Conference wishes to explore the role of digital technologies in the disruption of Art History and the profound changes in the way that we display, consume and study art.

In 1985, when CHArt was founded, new technologies only had a minimal impact on Art History. Twenty-five years on they have transformed the entire artistic process, from the creation and presentation of art, to its reception, dissemination and research. Reflecting on these changes, we will consider how Art History has evolved and in what ways digital technologies will continue to affect and transform the discipline in the future. Continue reading


Jun 16, 11:29
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Artist commits suicide online as a work of art (well, sort of)

via Olia Lialina (nettime)


May 11, 16:04
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Mashup Cultures

[Image: 'Nine Steps to Collaborative Composites' qthomasbower @flickr] Mashup Cultures, Sonvilla-Weiss. Stefan (Ed.), Springeren: This volume brings together cutting-edge thinkers and scholars together with young researchers and students, proposing a colourful spectrum of media-theoretical, -practical and -educational approaches to current creative practices and techniques of production and consumption on and off the web. Along with the exploration of some of the emerging social media concepts, the book unveils some of the key drivers leading to participatory engagement of the User.

Mashup Cultures presents a broader view of the effects and consequences of current remix practices and the recombination of existing digital cultural content. Continue reading


Apr 28, 21:14
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Wiki Art Videos from CPoV Conference

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calls + opps performance livestage exhibition installation mobile networked writings participatory locative media augmented/mixed reality event new media video interactive public net art virtual conference intervention distributed second life sound political technology narrative festival tactical conversation lecture art + science social networks social games history dance surveillance music workshop urban collaboration live upgrade! mapping reblog activist wearable immersive platform public/private architecture data body collective environment film identity city aesthetics wireless telematic web 2.0 culture visualization systems site-specific webcast place tool open source ecology software text research intermedia audio space community radio avatar 3-D nature hybrid audio/visual responsive presence pyschogeography interview interdisciplinary object media e-literature ubiquitous global/ization physical theater theory biotechnology play bioart relational archive news DIY robotic code light generative synthetic hacktivism place-specific p2p education cinema remix interface agency live cinema im/material labor language copyright simulation algorithmic mashup perception animation image free/libre software multimedia artificial motion tracking voice convergence reenactment machinima streaming gift economy cyberreality webcam emergence glitch DJ/VJ censorship tv ARG nonlinear transdisciplinary asynchronous recycle touch fabbing tag semantic web chance synesthesia hypermedia biopolitics social choreography tangible forking unconference gesture 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Data Diaries Domain of Mount Greylock—Video Portal Eclipse Endgame: A Cold War Love Story by Tal Halpern FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Journal of Journal Performance Studies Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Recollecting Adams School of Perpetual Training Self-Portrait (2006) ShiftSpace Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) We Ping Good Things To Life Wikireuse Without A Trace Yeas and Nays You Don't Know Me [meme.garden] (2006)
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