Boskoi, wilderness addiction
“Boskoi is an application for Android mobiles that allows people to create a checklist of geo-localized spontaneous food in urban areas. Continue reading
“Boskoi is an application for Android mobiles that allows people to create a checklist of geo-localized spontaneous food in urban areas. Continue reading
The Rise of Performance Architecture: Camp-Conference on Art/Urban Strategies :: September 22 - October 1, 2011 :: Grisar Park, Brussels, Todays Art Festival.
“Accepting architecture as cultural production, its performative dimension must also contribute to a critical role, that is, to architecture’s capacity to produce commentary regarding the ongoing transformations of culture and society. In this sense, the notion of architectural performance implied here feeds directly upon the tradition of performance art.” — Pedro Gadanho, “Architecture as performance”, revista Dédalo N°2, Porto, 2007 Continue reading
Dérive @ Espace [im] média by François Quévillon :: until September 18, 2011 :: Outdoor interactive projection near the Marché the la Gare, 720 Place de la Gare, Sherbrooke, Quebec J1H 0E9, Canada.
Presented outdoors during Sherbrooke’s Espace [IM] Média festival, Dérive is a networked interactive installation by François Quévillon that invites the public to explore 3D models of urban spaces that are transformed according to environmental data collected in real time on the Web.
This first version of the installation presents 3D point clouds of Orleans (France), New York (USA), Sherbrooke and Montreal (Quebec, Canada) that were realized by the use of photogrammetry and geomatic data. Continue reading
Urban Rhythms will be an artwork for the iPhone, iPad and Android platforms. I have been fortunate to have already received two grants for the development of the project; an Investing in Artists Grant from the Center for Cultural Innovation and an Artist Fellowship from the City of Santa Monica. These funds plus any others I accrue will be used to adapt the project for the iPad and Android devices and to integrate my data visualization project, The Unemployed into the App.
This artwork continues my investigations into the relationship between hand drawn and computer generated figures and consists of a series of interactive animations where viewers can add figures to the mobile device’s screen and direct their movements and interactions by shaking the device or moving their finger over the screen. Continue reading
Invisible Istanbul: Captured Images by Tamiko Thiel + Invisible Istanbul: Urban Dynamics by PATTU Istanbul (Cem Kozar & Işıl Ünal) — AR intervention in the Istanbul Biennial :: September 18, 2011; 2:00 pm :: Look for the yellow “Invisible Istanbul” logo at the cafe in front of Antrepot 5/Sanat Limani, Istanbul Biennial.
Invisible Istanbul is the first Augmented Reality (AR) Intervention into the Istanbul Biennial, using GPS positioning to place virtual artworks within the real physical space of Istanbul and the Biennial, creating surrealistic and poetic juxtapositions between real and virtual within the context of the hidden urban dynamics of Istanbul. Continue reading
neomaflux by Troy Innocent + Indae Hwang :: Part of UNCONTAINABLE: Terra Virtualis — Curated by The Australian Centre of Virtual Art (ACVA)
@ ISEA2011 :: September 14 - October 14, 2011 :: Nuru Ziya Suites, Istanbul.
noemaflux describes an act of shifting perception. In this work it is centered on the experience of an augmented reality to enable new experiences of urban space and different ways of seeing the city. This experience is constructed via a network of relationships that connect AR markers, urban space, generative writing systems and abstract virtual spaces.
Players use mobile devices explore streets and laneways and find nine signs integrated into the urban environment. Continue reading
[via Network Research] Urban Echo — by LUSTlab — brings some of (the physicality of our interaction) back to real locations, connecting public places and therefore people, cities and cultures. Continue reading
ISEA Istanbul — Beyond Locative: Media Arts after the Spatial Turn with Marc Tuters, Tristan Thielmann, Mark Shepard, Michiel de Lange :: September, 20, 2011; 9:00 - 10:30 am :: Sabanci Center Room 4, Levent.
William Gibson no longer writes about cyberspace in the future, but instead about locative art in the atemporal present. Having emerged in the mid-’00’s from media arts, locative media are now part of the consumer technology and popular culture. This panel discusses the value of this concept in relation to debates at the intersection of urbanism and media studies, and considers the (non)existence of a locative avant-garde. Continue reading
The Interception series of actions consists of the illegal interception of CCTV cameras monitoring urban areas. Continue reading
“The Situationist Drawing Device is a backpack-sized mechanism for recording the experience of landscape. Designed by Ji Soo Han and Paul Ornsby, and operating by way of mirrors, the Device “records a journey taken in an altered state of perception through drawing.” It is an “intermediary and interpretative tool,” the designers add, one that stands between the human body and the landscape it exists within and explores.” [via]