Empire@Play: Virtual Games and Global Capitalism
[Image: Superstruct video] Resetting Theory — Empire@Play: Virtual Games and Global Capitalism by Nick Dyer-Witheford and Greig de Peuter, C-THEORY.NET:
Our argument, need we say, is not that “games make you kill,” in the sense asserted in moral panics about the play of “Doom” or “Grand Theft Auto”. It is that digital games are systemically incorporated in the war-fighting apparatus of Empire, in ways that render developers and players material partners in military technoculture, and Defense Departments’ systemic cullers of gamer subjectivities: this is what makes virtual play integral to “banal war,” the normalized state of perpetual conflict Empire’s global control demands.
Amidst the current convulsions, global capitalism has one consolation left for its increasingly desperate subjects: you may have lost your job (or will never be able to retire from it), you can’t afford to go out, but you can always stay home (if you still have one) and play a video game. Continue reading








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