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Turbulence Commission: Searching for Michelle/SFM

Turbulence Commission: Searching for Michelle/SFM by Maja Kalogera [Best experienced in Opera and Firefox; also viewable in the newest versions of Safari, Chrome, and Internet Explorer. Needs Speakers/Headphones]:

Searching for Michelle/SFM is a networked, non-linear narrative. It begins as a search for a lost painting, then loses itself and finds itself once more, exploring ideas drawn from interface design, new media theory and film noir along the way.

Searching for Michelle/SFM is a 2012 commission of New Radio and Performing Arts, Inc. for its Turbulence website. It was made possible with funding from the National Endowment for the Arts. Continue reading


Jun 1, 15:30
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Turbulence Commission: “Space Video” by Kate Armstrong & Michael Tippett

Turbulence Commission: Space Video by Kate Armstrong & Michael Tippett, with sound by Thomas Aston [Needs Speakers/Headphones]:

Space Video addresses ideas of exploration in relation to inner and outer space. Having noticed that there are shared aesthetic qualities of video imagery that accompany disparate cultural and scientific phenomena including guided meditation, hypnosis, undersea and space exploration by NASA, motivational speaking, powerpoint backgrounds, science fiction, psychedelic drug culture, electronic music, popular spirituality, and computer effects, we have built a generative system that mixes an original non-linear narrative with YouTube videos on these subjects as they are uploaded in real time. These videos often attempt to portray what are ultimately non-visual spaces, producing images that are at once placeholders, images of the transcendental, trippy intergalactic stereotypes, and fields for persuasion. Continue reading


Apr 16, 13:37
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The Rhizome, Complexity and Pasifika View of ulu

The Garden of Forking Paths

[The Path - Tale of Tales 2009] The Garden of Forking Paths: An Exhibition of Historic and Contemporary Artists’ Computer Games including Laurie Anderson with Hsin-Chien Huang, Tale of Tales, Jaron Lanier, Michael Nyman, Nina Pope & Karen Guthrie, Andy Deck, Anita Fontaine & Mike Pelletier. Continue reading


Nov 2, 17:05
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Database | Narrative | Archive Publication

Call for Proposals for D|N|A Post-Symposium Publication :: Database | Narrative | Archive: An International Symposium on Nonlinear Digital Storytelling was held in Montréal, 13-15 May 2011. D|N|A attracted over sixty educators, artists, filmmakers, scholars and technologists from North America, Europe and Australia.

D|N|A was conceived in light of some emergent practices in the digital arts and humanities centering on interactivity, the web, documentary, and ‘new’ media. During what proved to be a highly successful gathering, almost forty of the participants gave lightning talks: highly condensed, 5-minute presentations focused on a ‘burning question’ they each wanted to open up for discussion. Continue reading


Aug 16, 11:30
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Turbulence Commission: “Channel TWo: NYC”

Turbulence Commission: Channel TWo: NYC by Adam Trowbridge and Jessica Westbrook (installed at Turbulence @ Pace Digital Gallery 2, April 5-29, 2011.)

Eleven years into the new century, it is time to discuss the terms of surrender. Not a surrender to any civilization but the surrender of civilization to those in control who would use any political participation as a crutch for their failure. The question is not if but when giving up on civilization will be seen as the only rational political stance. Channel TWo is a post-network media channel that begins with entertainment-based narrative as a common language. Continue reading


Apr 5, 16:32
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The Digital Narrative [ca Vancouver]

The International Digital Media Arts Association Conference: The Digital Narrative: Deconstruction/Reconstruction — Pushing scholarship, creativity and imagination :: November 4-6, 2010 :: Emily Carr University, Vancouver B.C., Canada.

New digital technologies and mediums are informing, challenging and reinventing our notions of narrative structures and storytelling. Non-linear, virtual, artificial, interactive, and cyber culture have become common terms and concepts when describing the emerging integration of science, art, and sociology. The Digital Narrative explores ideas of how storytelling and communication is influencing and influenced by new and emerging technologies. Continue reading


Jul 25, 16:57
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“Sufferrosa” by Dawid Marcinkowski

Four years in the making, Sufferrosa is a non-linear, interactive web-based movie made by Dawid Marcinkowski (screenwriter, director, editor and designer) with help from an international group of filmmakers, musicians and artists. It is an experimental storytelling project combining cinema and the web.

The movie is a homage to Jean Luc Godard’s movie Alphaville (1965), W.J.Has’ cult-movie Manuscript found in Saragossa (1965), American film noir and the French writer Vernon Sullivan.

Sufferrosa is a satire of cult of beauty and youth in the present-day world. Do you remember the film Logan’s Run (1976), where everybody who is older than 30 gets exterminated? Probably our generation is not endangered by such experiments. Continue reading


Apr 26, 10:32
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Live Stage: They Watch [us Troy, NY]

They Watch by Workspace Unlimited :: October 30 - November 20, 2009 :: Opening: October 30, 2009; 5:00 - 9:00 pm :: Lecture/Panel: November 18; 7:00 pm :: Studio 1, EMPAC, Troy, New York.

They Watch is an immersive art installation with virtual characters literally watching visitors. Several duplicates of the virtual characters - one man, one woman, and both portraits of the artists - surround and interact with visitors, who are tracked as they move about the physical space, and even projected into the virtual space. Continue reading


Oct 23, 12:53
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The Garden of Forking Paths [au Newcastle]

The Garden of Forking Paths: An exhibition of historic and contemporary artists’ computer games :: October 3 - 24, 2009 :: Loop Space. 109 Hunter Street, Newcastle, NSW, Australia.

Jorge Luis Borges’ 1941 short story “The Garden of Forking Paths” predates the Internet but its notions of non-linearity, the storyline surrounding an infinite, labyrinthine book that realises multiple paths and futures are echoed in the information age with hypertext, the World Wide Web and the form and structure of computer games. Just as Borges and his contemporaries pushed the envelope of the narrative form, so too artists have been creating and modifying computer games, experimenting with the notions of what a game is and exploring alternate approaches to interaction and play methodologies. Continue reading


Oct 9, 13:12
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Live Stage

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calls + opps performance livestage exhibition installation mobile networked writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture conversation art + science social networks social games history dance surveillance music workshop urban collaboration mapping live upgrade! reblog activist wearable immersive public/private architecture data platform body collective aesthetics environment city film identity systems telematic culture wireless visualization web 2.0 site-specific place open source ecology webcast tool software text research intermedia community space audio nature radio hybrid 3-D avatar audio/visual e-literature responsive pyschogeography presence interdisciplinary media interview object physical ubiquitous global/ization theory theater biotechnology relational play archive code bioart news generative DIY light robotic place-specific hacktivism synthetic p2p cinema education remix agency interface im/material live cinema language labor copyright algorithmic mashup simulation animation perception image free/libre software multimedia artificial motion tracking convergence voice reenactment machinima gift economy streaming emergence cyberreality glitch webcam tv DJ/VJ censorship ARG nonlinear transdisciplinary touch recycle asynchronous fabbing tag semantic web hypermedia chance synesthesia biopolitics social choreography tangible app forking unconference gesture 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation app architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount Greylock—Video Portal Eclipse Empire State Endgame: A Cold War Love Story by Tal Halpern From the Valley of the Deer FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Grow Old Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar iSkyTV Journal of Journal Performance Studies L-Carrier Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Nothing You Have Done Deserves Such Praise Oil Standard (2006) Panemoticon Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait (2006) Shadow Play: Tales of Urbanization of China ShiftSpace Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market Yeas and Nays You Don't Know Me [ openspace ] wilderness [meme.garden] (2006)
More commissions