[The Path - Tale of Tales 2009] The Garden of Forking Paths: An Exhibition of Historic and Contemporary Artists’ Computer Games including Laurie Anderson with Hsin-Chien Huang, Tale of Tales, Jaron Lanier, Michael Nyman, Nina Pope & Karen Guthrie, Andy Deck, Anita Fontaine & Mike Pelletier. Continue reading
The Garden of Forking Paths
Database | Narrative | Archive Publication
Call for Proposals for D|N|A Post-Symposium Publication :: Database | Narrative | Archive: An International Symposium on Nonlinear Digital Storytelling was held in Montréal, 13-15 May 2011. D|N|A attracted over sixty educators, artists, filmmakers, scholars and technologists from North America, Europe and Australia.
D|N|A was conceived in light of some emergent practices in the digital arts and humanities centering on interactivity, the web, documentary, and ‘new’ media. During what proved to be a highly successful gathering, almost forty of the participants gave lightning talks: highly condensed, 5-minute presentations focused on a ‘burning question’ they each wanted to open up for discussion. Continue reading
Turbulence Commission: “Channel TWo: NYC”
Turbulence Commission: Channel TWo: NYC by Adam Trowbridge and Jessica Westbrook (installed at Turbulence @ Pace Digital Gallery 2, April 5-29, 2011.)
Eleven years into the new century, it is time to discuss the terms of surrender. Not a surrender to any civilization but the surrender of civilization to those in control who would use any political participation as a crutch for their failure. The question is not if but when giving up on civilization will be seen as the only rational political stance. Channel TWo is a post-network media channel that begins with entertainment-based narrative as a common language. Continue reading
The Digital Narrative [
Vancouver]
The International Digital Media Arts Association Conference: The Digital Narrative: Deconstruction/Reconstruction — Pushing scholarship, creativity and imagination :: November 4-6, 2010 :: Emily Carr University, Vancouver B.C., Canada.
New digital technologies and mediums are informing, challenging and reinventing our notions of narrative structures and storytelling. Non-linear, virtual, artificial, interactive, and cyber culture have become common terms and concepts when describing the emerging integration of science, art, and sociology. The Digital Narrative explores ideas of how storytelling and communication is influencing and influenced by new and emerging technologies. Continue reading
“Sufferrosa” by Dawid Marcinkowski
Four years in the making, Sufferrosa is a non-linear, interactive web-based movie made by Dawid Marcinkowski (screenwriter, director, editor and designer) with help from an international group of filmmakers, musicians and artists. It is an experimental storytelling project combining cinema and the web.
The movie is a homage to Jean Luc Godard’s movie Alphaville (1965), W.J.Has’ cult-movie Manuscript found in Saragossa (1965), American film noir and the French writer Vernon Sullivan.
Sufferrosa is a satire of cult of beauty and youth in the present-day world. Do you remember the film Logan’s Run (1976), where everybody who is older than 30 gets exterminated? Probably our generation is not endangered by such experiments. Continue reading
Live Stage: They Watch [
Troy, NY]
They Watch by Workspace Unlimited :: October 30 - November 20, 2009 :: Opening: October 30, 2009; 5:00 - 9:00 pm :: Lecture/Panel: November 18; 7:00 pm :: Studio 1, EMPAC, Troy, New York.
They Watch is an immersive art installation with virtual characters literally watching visitors. Several duplicates of the virtual characters - one man, one woman, and both portraits of the artists - surround and interact with visitors, who are tracked as they move about the physical space, and even projected into the virtual space. Continue reading
The Garden of Forking Paths [
Newcastle]
The Garden of Forking Paths: An exhibition of historic and contemporary artists’ computer games :: October 3 - 24, 2009 :: Loop Space. 109 Hunter Street, Newcastle, NSW, Australia.
Jorge Luis Borges’ 1941 short story “The Garden of Forking Paths” predates the Internet but its notions of non-linearity, the storyline surrounding an infinite, labyrinthine book that realises multiple paths and futures are echoed in the information age with hypertext, the World Wide Web and the form and structure of computer games. Just as Borges and his contemporaries pushed the envelope of the narrative form, so too artists have been creating and modifying computer games, experimenting with the notions of what a game is and exploring alternate approaches to interaction and play methodologies. Continue reading
Art in the Age of Dataflow: Narrative, Authorship, and Indeterminacy
Read | Write Art in the Age of Dataflow: Narrative, Authorship, and Indeterminacy by Patrick Lichty — in Networked: a (networked_book) about (networked_art):
ABSTRACT: How to write a chapter that ostensibly has no end? Who is the author when anyone can edit? Does dialogue occur on listerves and blogs? How do we make meaning of trends? I look at the emergence of nonlinear narrative (1940 – 2006), using the mathematical terms scalar, vector and flow as conceptual or visual metaphors that describe structure, transmission, and social patterns. Scalar examines the set, non-linear narratives of hypermedia and the indeterminate narratives of Wikis; vector, the dialogic narratives of listserves and blogs; and artistic visualizations that seek to reveal patterns as flows of information in networked cultures increase. Continue reading
Florian Cramer’s Floppy Films
Floppy Films, The Netherlands, 2009: Disappeared from our desktops first because of cd-rom burners and then (after regretting losing the floppy’s quick data portability) because of USB keys, the floppy disk is still supported by major OSs, but is often found sleeping in quantities in boxes as old relics. The floppy disk (3.5″) has been the medium of choice for Florian Cramer’s brilliant artwork series (Floppy Films). He has started to play with video editing software and compression codecs in order to make short videos that fit this old medium’s capacity. nkdlunch.mp4 is a film cut-up of the cut-up of David Cronenberg’s film adaption of William Burroughs’ cut-up novel. Continue reading























































![[meme.garden] (2006)](http://turbulence.org/index_files/meme.jpg)