Networked_Performance / networked-games
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Rememori by Christine Wilks

Rememori is a degenerative memory game and playable poem that grapples with the effects of dementia on an intimate circle of characters. Play-read or read-play, however you approach it and whoever you identify with, you’ll become entangled in a struggle for accurate recall, attention and the search for meaning. Inevitably, it’s a contrary game – there can be no winners.

Although drawn from personal research and experience, Rememori is not factual nor biographical – it’s a playable poem or poetic game created in Flash. For facts that speak of a wider context, here’s a quote from the Alzheimer’s Disease International’s World Alzheimer Report 2009: Continue reading


Nov 15, 20:33
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Fever

[Image: Bionet :: Recombinant by Eugene Thacker] Fever — an online multiplayer game about contemporary systems of medicine and health — by Spyros Nakas, Marountas John, Nektarios Nasser, Manos Loukopoulos.

Gameifying Medical Normativity by Daphne Dragona: What is the value of life today and how is it estimated? How does it relate to the dubious health and medical system of contemporary states and how do these elements affect the image of “life itself”?

Since the emergence of biopolitics back in the 18th century, when the body became the very center of interest and object of government, different standards and norms were established that could progressively control the entirety of human bios. With the help of demographics and statistics, life started being quantified and articulated and a multiplicity of men, a global mass became affected by overall processes characteristic of birth, death, production, illness and so on… (i) Continue reading


Nov 9, 21:07
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The Garden of Forking Paths

[The Path - Tale of Tales 2009] The Garden of Forking Paths: An Exhibition of Historic and Contemporary Artists’ Computer Games including Laurie Anderson with Hsin-Chien Huang, Tale of Tales, Jaron Lanier, Michael Nyman, Nina Pope & Karen Guthrie, Andy Deck, Anita Fontaine & Mike Pelletier. Continue reading


Nov 2, 17:05
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Naked on Pluto: An Artistic Computer Game on Facebook

Naked on Pluto — by Dave Griffiths, Aymeric Mansoux and Marloes de Valk — is the winner of VIDA 13.2, the prestigious international art and artificial life contest. Continue reading


Oct 29, 15:03
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Live Stage: games++ [us Lincoln, NE]

games++ — organized by Alex Myers and Jeff Thompson :: November 4, 2011; 9:00 am - 9:00 pm (make games); 9:00 - 11:00 pm (play games) :: Drift Station Gallery, 1746 “N” Street (at 18th), Lincoln, Nebraska. Continue reading


Oct 22, 15:57
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Live Stage: Purple Blurb [us Cambridge, MA]

Fall 2011 Purple Blurb @ MIT, Cambridge, MA:

Seeing and Writing: Russian Multimedia Poetry by Natalia Fedorova :: October 24, 2011; 5:30 pm :: 14E-310 — Natalia Fedorova’s work includes an interactive novel, Madame Ebaressa and a Butterfly, co-written with Sergeij Kitov; 7, a  hyper fiction piece with three possible endings; Dialogue Between a Policeman and a Ballerina, a video installation with the Factory of Found Clothes; and two poetry films, Snow Queen and Just do not not do it. She is also the founder and curator of VIDE0.txt, a poetry film festival in St-Petersburg, Russia and the co-curator of SELF-ID.com, a digital publishing portal. Continue reading


Oct 22, 14:23
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Live Stage: Returning Fire [us NYC]

Returning Fire: Interventions in Video Game Culture screening + panel discussion with Fred Ritchin (moderator), Roger Stahl, Wafaa Bilal, Joseph Delappe, Anne-Marie Schleiner :: October 21, 2011; (screening) 6:00 pm (panel) 8:00 pm :: Tisch School of the Arts, 721 Broadway, Room 006 :: Free but RSVP required.

Returning Fire: Interventions in Video Game Culture (Media Education Foundation, 2011, 45 min.), written and directed by Roger Stahl, examines the culture of war-themed video games through work of three pioneering artists and activists: Joseph Delappe, Anne-Marie Schleiner, and Wafaa Bilal. Continue reading


Oct 4, 12:01
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Online Gamers Crack Enzyme Riddle

[HIV-1, coloured green, budding from a cultured lymphocyte. Photo: HIV-1, coloured green, budding from a cultured lymphocyte. Centres for Disease Control and Prevention.] Online gamers crack enzyme riddle, from ABC News:

Online gamers have achieved a feat beyond the realm of Second Life or World of Warcraft: they have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade.

The exploit was detailed on Sunday in the journal Nature Structural & Molecular Biology, where — exceptionally in scientific publishing — both gamers and researchers are honoured as co-authors.” More >>


Sep 22, 17:17
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Demand Player Sovereignty [tr Istanbul + WoW]

ISEA Istanbul presents Demand Player Sovereignty Workshops by Third Faction :: September 10-13, 2011: See times and venues here (presenting for the first hour live in Istanbul and then continuing the program in World of Warcraft. To participate please join us on Demon Soul server (US) and message Myriammoore on the Horde side or MataHari on Alliance).

Demand Player Sovereignty or DPS is a movement in civil disobedience led by Third Faction. Our goal is to gain greater autonomy for the players of the massively multiplayer online game World of Warcraft not only to support the diverse and creative play styles that are created by the players, but also to earn the players a voice to change the rules of the game itself. Continue reading


Sep 9, 16:36
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neomaflux [tr Istanbul]

neomaflux by Troy Innocent + Indae Hwang :: Part of UNCONTAINABLE: Terra Virtualis — Curated by The Australian Centre of Virtual Art (ACVA)
 @ ISEA2011 :: September 14 - October 14, 2011 :: Nuru Ziya Suites, Istanbul.

noemaflux describes an act of shifting perception. In this work it is centered on the experience of an augmented reality to enable new experiences of urban space and different ways of seeing the city. This experience is constructed via a network of relationships that connect AR markers, urban space, generative writing systems and abstract virtual spaces.

Players use mobile devices explore streets and laneways and find nine signs integrated into the urban environment. Continue reading


Sep 9, 12:39
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Live Stage

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calls + opps performance livestage exhibition installation mobile networked writings participatory locative media augmented/mixed reality event new media video interactive public virtual net art conference intervention distributed second life sound political technology narrative tactical festival conversation art + science lecture social networks social games surveillance history dance music workshop urban upgrade! live collaboration reblog mapping activist wearable immersive platform public/private architecture data collective body environment film identity wireless city telematic web 2.0 aesthetics culture visualization site-specific tool place systems open source webcast ecology software text intermedia audio research space radio community 3-D avatar responsive hybrid audio/visual nature pyschogeography presence interview object interdisciplinary media e-literature ubiquitous global/ization theater physical theory biotechnology play archive bioart relational news DIY light robotic generative code synthetic hacktivism p2p education cinema place-specific remix interface im/material live cinema agency language labor copyright simulation mashup algorithmic perception animation free/libre software image multimedia artificial motion tracking voice convergence reenactment streaming machinima gift economy cyberreality webcam glitch emergence DJ/VJ censorship tv ARG nonlinear asynchronous transdisciplinary recycle touch fabbing tag semantic web synesthesia biopolitics chance hypermedia tangible unconference forking social choreography gesture 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Data Diaries Domain of Mount Greylock—Video Portal Eclipse Endgame: A Cold War Love Story by Tal Halpern FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Journal of Journal Performance Studies Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Recollecting Adams School of Perpetual Training Self-Portrait (2006) ShiftSpace Social Relay Mail Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) Wikireuse Without A Trace Yeas and Nays You Don't Know Me [meme.garden] (2006)
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