[...] “Such incomparable success is unexpected. Minecraft embodies few of the video-game fashions that were current when it appeared. Coded in Java, a general-purpose programming language that emphasizes speed and lightness over the grand capabilities of more powerful tools, it features pixelated scenery that has nothing in common with the lifelike, polygon-stuffed characters and objects furnishing the blockbuster video games of the day. There is a certain Lego-like charm and blunt handsomeness to the rectangular clouds that throw shadows on the game’s pea-green hills and the dumpy sheep that roam them. But in an industry traditionally obsessed with chasing realism and authenticity, its kindergarten aesthetic at first appears anachronistic.” From The Secret to a Video-Game Phenomenon by Simon Parkin, Technology Review.