Networked_Performance / augmented-mixed-reality
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Jeannette Ginslov: Capturing Affect With a Handful of Techne

In this Medea Talk, Jeannette Ginslov discusses the developmental stages of the AffeXity project, the interdependence of the collaborators, the relational and dynamic formation of technical and human intervention, the encounters of the carnal and the digital, the dialogic and temporal scaffolding of encounters of techne and the hands that attempt to capture affect. Read more here.


May 19, 15:42
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Hz Journal: Dynamic Performance of Nature

[DPoN showing temperatures in the low-60's, clear skies, and winds out of the south (indicated by the vertically-oriented yellow streak to the right)] Dynamic Performance of Nature: Augmenting Environmental Perception Through Social Media And Architectural Informatics by Brian W. Brush, Yong Ju Lee & Noa Younse:

Abstract: Architecture has always functioned as a mediating structure between humans and the environments in which they live; a static assemblage of semi-inert materials orchestrated, amongst other things, to temper environmental forces for human habitation. With advances in material and communications technology, architectural assemblies no longer perform as impassive boundaries separating discrete conditions of occupation between environments. Continue reading


May 9, 13:19
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Ismar 2012: Mixed and Augmented Reality [us Atlanta]

Ismar 2012 - The 11th IEEE International Symposium On Mixed And Augmented Reality :: November 5-8, 2012 :: Georgia Tech, Atlanta, GA :: Call for Participation — Deadline: May 18.

The fields of Mixed Reality (MR) and Augmented Reality (AR) seek to interactively mix virtual media with a person’s perception of the physical world around them. Whether interactively combining physical and virtual objects and environments in 3D, or reacting to location or other aspects of a users context, these paradigms enable fascinating new types of user interfaces, and are beginning to show significant impact on industry and society. The field is highly interdisciplinary, and MR/AR concepts are applicable to a wide range of applications. Continue reading


Mar 3, 18:15
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The Transreal: Political Aesthetics of Crossing Realities

The Transreal: Political Aesthetics of Crossing Realities (Micha Cárdenas, et al) explores the use of multiple simultaneous realities as a medium in contemporary art, including mixed reality, augmented reality and alternate reality approaches. Building on the notion of “trans” from transgender, signifying the crossing of boundaries, the book proposes that transreal aesthetics cross the boundaries created by a proliferation of conceptions of reality that occurred as a result of postmodern theory and emerging technologies.

Proposing three operations for dealing with multiple realities, The Transreal discusses artists and art collectives including Blast Theory, mez breeze, Reza Negarestani, Ricardo Dominguez and Zach Blas. Through these artists’ work and Micha Cárdenas‘ own artwork, including Becoming Dragon and collaborations with Elle Mehrmand Continue reading


Mar 3, 16:37
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Kristoffer Gansing Censors Augmented Reality Artist

(Updated here) On netbehaviour, Tamiko Thiel wrote: “Today at the Transmediale in Berlin, Germany’s most important media art festival, Transmediale director Kristoffer Gansing censored augmented reality artist Tamiko Thiel in a discussion billed as an “open conversation.”

During the panel discussion “25 years of transmediale / reSource Activism VIDEOMAKERS UNITE!,” Thiel was invited by a panelist to talk about Reign of Gold, her augmented reality artwork for the AR Occupy Wall Street project.

Gansing — who was not moderating but sat in the audience — literally shut her up, and demanded that her website be taken off the screen, saying he finds augmented reality art “offensive!” Continue reading


Feb 8, 17:03
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Performing Data

Monika Fleischmann, Wolfgang Strauss: Performing Data (2011) [English/Polish]:

Performing Data exhibition (April-June 2011) is a review of Fleischmann and Strauss´ body of work from Virtual Reality (Home of the Brain) up to Mixed Reality (Murmuring Fields or Energie-Passagen), from Fluid (Liquid Views) to Rigid (Rigid Waves) up to Floating Interface (Media Flow).

Monika Fleischmann and Wolfgang Strauss from the Fraunhofer IAIS Research Institute show an intersection of the body and immaterial digital data. From Body Space (Virtual Striptease) to Knowledge Space (Semantic Map): Interactivity as an extension of touch is a central strategy of their work – interactivity with its complex relationship to reality, re-presentation and presence. Continue reading


Jan 22, 15:56
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Albion A.R. Art Walk [us Michigan]

Albion A.R. Art Walk :: April 22 - May 17, 2012 :: Reiger and Victory Parks - Albion, Michigan :: Call for Submissions — Deadline: February 11.

Albion College and the city of Albion, Michigan seek artists and designers to submit work for consideration for a virtual public art exhibit to launch the first annual Albion A.R. Art Walk. This Augmented Reality competition will feature sculptures digitally overlaid in Albion’s Reiger and Victory Parks from April 22 through May 17, 2012.

Up to 20 works of art will chosen from around the world for this inaugural year of the Albion A.R. Art Walk. Continue reading


Jan 21, 17:34
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AffeXity Medea Event

Affexity an interdisciplinary pilot choreographic project examining affect, dance on screen and cities. Continue reading


Jan 12, 18:35
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Augmented Bombings

Year End Special by Augmented Bombings: Order your free 3D bomb and become part of a guerrilla art exhibition in March 2012! Deadline: February 29, 2012.

The art project Augmented Bombings is looking for courageous folks who want to live with a virtual 3D bomb. The bomb is totally harmless, it doesn’t hurt or limit the usage of your space in any way. There are no costs arising. Since the positioning is done from the outside, you don’t have to make an appointment with a technician.

Twin bombs of the first 40 bombs ordered will be part of a guerrilla art exhibition in March 2012. The venue could be: Devon Islands (Canada), Ōmiya Park Soccer Stadium (Japan) or the Guggenheim Museum in New York (USA). You, dear bomb hosts, decide which one or suggest other places. Continue reading


Jan 12, 10:01
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The Scripted Spaces of Urban Ubiquitous Computing

[Figure 1. Scripted Space] The Scripted Spaces of Urban Ubiquitous Computing: The Experience, Poetics, and Politics of Public Scripted Space by Christian Ulrik Andersen & Søren Pold, Fibreculture Journal #19, 2011: Ubiquity:

The computer is moving out into physical and urban reality. Since Mark Weiser’s call for a ‘computer for the 21st century’ in 1991 a migration from the screen and the desktop towards integrating computers and networks into our surroundings has been a part of contemporary computer science research; for example, in augmented reality, ubiquitous computing (ubicomp), and pervasive computing. A number of technological developments (such as big screens, new smart materials, GPS, RFID tags, and ever faster and cheaper wireless networks) have helped carry the research agendas out into ordinary reality. Continue reading


Jan 11, 20:45
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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Data Diaries Domain of Mount Greylock—Video Portal Eclipse Endgame: A Cold War Love Story by Tal Halpern FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Journal of Journal Performance Studies Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Recollecting Adams School of Perpetual Training Self-Portrait (2006) ShiftSpace Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) We Ping Good Things To Life Wikireuse Without A Trace Yeas and Nays You Don't Know Me [meme.garden] (2006)
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