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Dérive @ Espace (im) média [ca Quebec]

Dérive @ Espace [im] média by François Quévillon :: until September 18, 2011 :: Outdoor interactive projection near the Marché the la Gare, 720 Place de la Gare, Sherbrooke, Quebec J1H 0E9, Canada.

Presented outdoors during Sherbrooke’s Espace [IM] Média festival, Dérive is a networked interactive installation by François Quévillon that invites the public to explore 3D models of urban spaces that are transformed according to environmental data collected in real time on the Web.

This first version of the installation presents 3D point clouds of Orleans (France), New York (USA), Sherbrooke and Montreal (Quebec, Canada) that were realized by the use of photogrammetry and geomatic data. Continue reading


Sep 12, 20:08
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Finitude (Mallee: Time) v01 [au Mildura]

Palimpsest #08 presents Finitude (Mallee: Time) v01 — a new media art/ sculptural/ sound hybrid by Keith Armstrong, et al :: September 10-11, 2011 :: The Ka-Rama Motel, Room 22, Deakin Ave, Mildura, Australia.

Situated on the main drag, The Ka-Rama Motel is just like every other ubiquitous motel that you’ve ever stayed in: all 70s decor, floral linen and mistuned television sets. But this time the darkened room 22 contains a strange structure over the bed: a circular holographic touchscreen that participants can lie underneath on the clean floral sheets, revealing mysterious 3D landscapes and forms via a unique, circular touch sensitive screen, that also magically reveals a complex series of motorised dioramas, turning continuously high above the bed accompanied by 4 channel interactive sound. Continue reading


Sep 7, 17:09
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Solar-Powered 3D Printer


Markus Kayser’s solar-powered 3D printer — Solar Sinter Project — is capable of producing complete glass objects from loose desert sand. [via]


Jul 29, 20:00
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“Impressing Velocity” by Masaki Fujihata

[Image: Impressing Velocity, 1992-1997] Impressing Velocity by Masaki Fujihata (via):

Fuji-san, the volcano visible from his office, inspired another work by Fujihata. In 1992, he and several friends climbed Japan’s landmark for the Fuji-san project. In a rucksack they carried, for the purpose of acquiring the primary data, a Global Positioning System (GPS) and a laptop computer. Strapped to a frame above the wearer’s head was a video camera. Not surprisingly, the recorded velocity increasingly dwindled as they approached the summit. [...] Back in the lab, Fujihata mapped the data to a 3-D dataset of the volcano, and distorted the representation on the basis of the pace of movement. Continue reading


Jun 15, 17:37
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2011 Screengrab New Media Arts Award: Nostalgia

Screengrab 2011: Nostalgia :: December 12, 2011 :: eMerge Media Space, James Cook University, School of Creative Arts, Townsville, Queensland 4811, Australia :: Call for Art — Deadline: July 22, 2011.

Nostalgia runs deep in the network. The clean lines and coded purity of interface culture and consumer electronics belies a deeper yearning for the origins of new media. 8 Bit games, glitch art, stop motion video, audio distortions and retro stylings are cropping up throughout the networked landscape as artists unpack, smudge, melt, data-mosh and retrace their steps back to the early halcyon days of digital media. Tactile, fluid, fuzzy analogue aesthetics are emerging in surprising places as the origins of our streamlined relationship with technology and the world around us is interrogated, encoded and telegraphed into our livings rooms, browsers and pockets. Continue reading


Jun 11, 13:02
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Diorama Panorama: Zoe Beloff Interview

Diorama Panorama: Zoe Beloff Gets Inside Your Brain with 3D Movies and Models in ‘The Somnambulists’ by Tanja Laden, LA Weekly Blogs:

“Using early media like 19th century stereopticon slides, found footage and her own original 3D films, Zoe Beloff is a scavenger who makes quirky, multidimensional pieces of multimedia. She describes herself as a “medium” who speaks through artifacts of the past to create visual commentaries on the psychological implications of technology and civilization. Continue reading


May 21, 11:33
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“Konstruct” by James Alliban

Konstruct is an investigation into generative art in an Augmented Reality environment. It is a sound reactive AR experience for the iPhone that allows the user to create a virtual sculpture by speaking, whistling or blowing into the device’s microphone. Continue reading


Apr 9, 15:29
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Live Stage: Jon Satrom: Prepared Desktop [us Chicago]

Jon Satrom: Prepared Desktop :: March 26, 2011; 8:00 pm :: Madlener House, 4 West Burton Place, Chicago, Illinois :: FREE - RSVP Required.

LAMPO and the GRAHAM FOUNDATION are pleased to present Jon Satrom and his Prepared Desktop. By inserting Easter eggs, capitalizing on computer customization, and abusing applications, he upgrades conventional computer programs and ordinary operating system elements to a kludgy audio/video instrument.

Tonight, Satrom performs sections of the new work in 3D. His commentary on recent cinematic upgrades? Our attempt to confuse Madlener House with Navy Pier? You decide. Continue reading


Mar 19, 13:29
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ISMAR 2011 on Mixed and Augmented Reality [ch Basel]

The Tenth IEEE International Symposium: ISMAR 2011 - International Symposium on Mixed and Augmented Reality :: October 26-29, 2011 :: Congress Center, Basel, Switzerland :: Call for Papers and Participation — Deadline: May 11/16.

The fields of Mixed Reality (MR) and Augmented Reality (AR) seek to interactively combine real and virtual objects and environments in 3D. The basic paradigm enables fascinating new types of user interfaces, and is beginning to show significant impact on industry and society. The field is highly interdisciplinary, and MR/AR concepts are applicable to a wide range of applications. ISMAR now invites contributions in two programs: the Science & Technology (S&T) program and a complementary Arts, Media and Humanities (AMH) program. Continue reading


Mar 7, 15:18
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“Augmented Irreality” by Chiara Passa

The interactive video installation Augmented Irreality — from the series “Live Architecture” by Chiara Passa. Continue reading


Nov 7, 18:53
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Live Stage

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Data Diaries Domain of Mount Greylock—Video Portal Eclipse Endgame: A Cold War Love Story by Tal Halpern FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Journal of Journal Performance Studies Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Recollecting Adams School of Perpetual Training Self-Portrait (2006) ShiftSpace Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) We Ping Good Things To Life Wikireuse Without A Trace Yeas and Nays You Don't Know Me [meme.garden] (2006)
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