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Live Stage: When Life Becomes Art [de Köln]

When Life Becomes Art: Molecular Biology and the Arts – A Lecture by Dr. Ingeborg Reichle (Berlin-Brandenburg Academy of Sciences and Humanities) :: July 20, 2010; 7:00 pm :: Academy of Media Arts Cologne (KHM), Aula, Filzengraben 2, 50676 Köln.

By contrasting contemporary art with recent scientific developments, it is possible to demonstrate that art today not only serves to comment on science, but also represents a form of research and knowledge production in its own right, though one belonging to a radically different epistemological tradition. Moving beyond the postulated dichotomy of the “objective” sciences and the “subjective” arts, contemporary art shows us that art is no longer limited to the production of beautiful artefacts, but has established its role as a legitimate form of knowledge production in its own right. Today the engagement of art with science ranges from artists’ iconological handling of scientific imaging to research projects executed as artistic endeavours by artists working in the laboratory. Continue reading


Jul 18, 13:42
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Reblogged “The Old Spice Guy”: Presencing & Synthapticism In Action

mez breeze wrote: In 2008, several articles here at Augmentology examined the concepts of Synthetic Presencing and Synthapticism. Both concepts are part of a theoretical framework that attempts to explain developing cultural > augmentological patterns. Presencing embodies a rethink of conventional entertainment modes:

Fiction and non-fiction classifications are designed to map to boundaries of known forms [think: cinema, literature, television and music]. They are so designed to provoke audience responses introspectively and externally. Current synthetic practices are refashioning this entertainment base via the perpetuation of types of unintentional and deliberately augmented recreation. These recreation types are reliant on immediacy of response, play, and Pranksterism. Continue reading


Jul 18, 13:18
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Everyone is a Designer In the Age of Social Media

Everyone is a Designer In the Age of Social Media by Mieke Gerritzen and Geert Lovink, BIS Publishers.

Everyone is a Designer, Manifest for the Design Economy presents the Choice
Generation of 2010. Looking back at the first edition (2000), when we proposed the idea of democratization of design, a decade later this programmatic statement has become reality. We are designing our social lives, make our own choices, and create it all together! This book signals a new aesthetic movement of collaborism: a combination of socially, technologically and economically driven systematically generated visuals. A hierarchy of levels and layers, pulldown menus, buttons and blogrolls that give us access and possibilities to create visuals using style sheets, templates, renderings and frameworks for the look & feel of today’s design. Continue reading


Jul 15, 21:15
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[YASMIN] The Hybrid City as an Interface

[YASMIN] The Hybrid City as an Interface with Daphne Dragona, Haris Rizopoulos and Iouiliani Theona; moderated by Dimitris Charitos and Martin Rieser.

In the beginning of the 21st century, urban environments, within which social life evolves, are radically being reordered by technological systems and networks. Mobile telephony has restructured the way people socialize within urban space (Plant, 2001). Multi-user virtual environments redefine the meaning of mediated communication by immersing communicating participants into a synthetic spatial context. ICTs and new media may also be used for augmenting physical environments in order to communicate meaning. The contemporary urban environment already incorporates various kinds of representations of reality, communicated to us all via various media and appropriate display systems (most of these representations are visual, i.e. billboards, video projections, wall paintings, closed circuit TV, touch screens, etc). Continue reading


Jul 15, 20:45
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Technology Changes How Art is Created and Perceived

[Image: Collaborative art illustrating how culture has become collaborative especially with the Internet. (Wes Bausmith Laila / Los Angeles Times)] Technology changes how art is created and perceived by Neal Gabler, Special to the Los Angeles Times — Through the Internet, video games, YouTube, Twitter, et al, original art is sampled and re-envisioned by anyone who can master the computer skills. But where does art end and amateurism begin?

It used to be so simple. A book had an author; a film, a screenwriter and director; a piece of music, a composer and performer; a painting or sculpture, an artist; a play, a playwright. You could assume that the work actually erupted more or less full-blown from these folks. Continue reading


Jul 15, 16:21
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Reblogged In-Game Chat with Jason Rohrer

Nicholas O’Brien wrote on Bad at Sports: I was very excited when Jason Rohrer agreed to conduct and interview with me within his newest game Sleep is Death. Continue reading


Jul 14, 19:57
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“The Virtual Prigione” by Chiara Passa

The Virtual Prigione by Chiara Passa (Demo version 2’30’’, 2010):

The Virtual Prigione is an interactive portrait video-sculpture inspired by the concept of the latest “unfinished” sculptures of Michelangelo, named “Prigioni.” The website that hosts the virtual
sculpture becomes dynamic and interactive. The user can sculpt using the mouse as a chisel. The Virtual Prigione represents various states of being. The spectator can choose to liberate the sculpture from the marble and its dependence material, so the body-statue sublimates and the marble becomes virtual idea. Or the user can also choose to imprison the statue into the marble, bringing it to the
primordial state where the mass has a simple geometric figure.


Jul 13, 21:45
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Live Stage: Media Facades Festival 2010 [de Berlin]

Upgrade! Berlin & MMX present: Media Facades Festival 2010 :: July 22, 2010; 8:00 pm – 12:00 am :: MMX Open Art Venue, Linienstr. 142/ 143, 10115 Berlin-Mitte.

Upgrade! Berlin is glad to present the makers and a selection of the artworks of the Media Facades Festival Europe 2010: From August 27 – September 12, 2010, seven European cities will be connected through the medium of urban screens and media facades. Media Facades Festival Europe 2010 is a pilot project for artists and media designers. It will employ the networked urban screens infrastructures in ‘Joint Broadcasting Events’ throughout Europe for transnational circulation of artistic and cultural exchange. A project initiated by Public Art Lab Berlin, in cooperation with Ars Electronica Futurelab / Linz, FACT / Liverpool, iMAL / Brussels, m-cult / Helsinki, Medialab-Prado / Madrid and Kitchen Budapest. Continue reading


Jul 13, 21:31
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Live Stage: Not For Sale [us North Adams, MA]

Not For Sale — An interactive storefront window installation by Ephraim & Sadie Hatfield curated by Greylock Arts :: July 29 – October 31, 2010 (On view 7 days per week / 24 hours a day) :: Opening Reception: July 29; 6:00 – 9:00 pm :: MCLA Gallery 51 Annex, 65 Main Street, North Adams, Massachusetts.

As part of DownStreetArt, Not For Sale is an interactive storefront window installation by Ephraim & Sadie Hatfield that explores desire, consumption, and interaction mediated by the storefront glass. Objects one might find in a typical storefront window have been combined with unexpected elements, as well as microcontrollers, motors, and sensors.

Individuals standing before the window are encouraged to interact with the installation both physically and via their mobile phone, activating motorized components, displays, lights, and sounds. Continue reading


Jul 11, 21:33
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Reblogged Suzanne Lee “Grows” a Wardrobe From Bacteria

Designer Suzanne Lee “Grows” a Wardrobe From Bacteria by Diane Pham, 07/11/10, Inhabitat:

Being cutting edge in fashion means creating hot new looks that will get heads to turn. Here is one designer who’s taking this idea to a whole new level by branching out into a frontier you’d never expect to see a fashionista. With a little help of a microbial brew of yeast, bacteria, and several cups of sweetened green tea, U.K. designer Suzanne Lee is creating “fabric” from bacteria! Designed for life by life, this pulsating concoction brings forth fibers that will sprout and propagate, eventually resulting in thin, wet sheets of bacterial cellulose that can be molded into a dress form. What’s left is a canvas that can be bleached or even stained with fruit and vegetable dyes.

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Jul 11, 16:42
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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