Networked_Performance

MindTouch: Mobile Social VJing

MindTouch by Camille Baker, SMARTlab Digital Media Institute:

The intention of this project is to contribute to performance technology studies by investigating ‘liveness and presence’ within the context of a specific networked, mobile media performance research project, currently underway, in order to uncover any new understandings that may have emerged from the use of new wireless and mobile technologies.

This project explores ideas of non-verbal transference, telepathic collaboration, and the participant as performer, using biofeedback and mobile phone technology under meta-goals of studying “liveness” within mobile networked environments.

This project involves creating a mobile networked performance that utilizes a database of archived of streamed and/or archived video clips created by video enabled mobile phones, to then be retrieved, streamed and remixed during a live visuals performance(s). The event or events will form a performative, collaborative, non-linear narrative montage or remix, that will possibly be streamed back out to anyone’s phone and the internet, and then archived. These events will be starting in London, UK in July + October, Vancouver in Aug/Sept, and possibly Perth and Asia next year.

Participants are considered the performers / collaborators in creating clips for several live’mixed? events and a unique performances from the mobile video archive, to help type of collective consciousness. The participants invited to participate in the video blogs are asked to explore their own consciousness, non-verbal emotional / affective senses and dream states, embodiment, communication, using of mobile media tools to express themselves non-verbally.

This research explores mobile video/media on phones for their immediacy, low quality - imperfectness, but spontaneity, at the speed of thought - with its rewriting, superimposing, and remixing of ideas, flashes and clashes of images and emotion, layering of meaning and stream of consciousness and equivalent - or simulation of telepathy and collective, if chaotic intelligence.

This project explores concepts such as: live versus simulated/virtual, liveness, presence, internal / non-verbal expression, body-machine interfaces and sensors, media art and performance practices that investigate role of performer versus the experience of the viewer, the participation of the audience in networked mobile media performances, current explorations in mobile media performance practices, social aspects and site-specificity of networked performance events, networks, locative media and wireless devices in media performance practices, live / performance art history and practice, VJing or live cinema practice, media art reception and interactivity, social mobility practices and more. More >>


Dec 5, 18:20
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calls + opps performance livestage exhibition installation mobile networked writings participatory locative media augmented/mixed reality event new media video interactive public net art virtual conference intervention distributed second life sound political technology narrative festival tactical conversation lecture art + science social networks social games history dance surveillance music workshop urban collaboration live upgrade! mapping reblog activist wearable immersive platform public/private architecture data body collective environment film identity city aesthetics wireless telematic web 2.0 culture visualization systems site-specific webcast place tool open source ecology software text research intermedia audio space community radio avatar 3-D nature hybrid audio/visual responsive presence pyschogeography interview interdisciplinary object media e-literature ubiquitous global/ization physical theater theory biotechnology play bioart relational archive news DIY robotic code light generative synthetic hacktivism place-specific p2p education cinema remix interface agency live cinema im/material labor language copyright simulation algorithmic mashup perception animation image free/libre software multimedia artificial motion tracking voice convergence reenactment machinima streaming gift economy cyberreality webcam emergence glitch DJ/VJ censorship tv ARG nonlinear transdisciplinary asynchronous recycle touch fabbing tag semantic web chance synesthesia hypermedia biopolitics social choreography tangible forking unconference gesture 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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