Why Art in Virtual Worlds?
“[...] To consider the function of art in virtual worlds, one has to look at the history of art that involves the creation of social situations. Emblematic of these are the Dadas and Futurists, whose soirees and evenings of syntesi broke the boundaries between art and theatre. Excommunicated Surrealist Antonin Artaud wrote of the “Theatre of Cruelty” 6, which proclaimed the use of radical actions to reveal a reality without artifice, and in the late 50’s Guy Debord and the Situationist international engaged in critical discourse by the creation of social situations. Although there are a number of artists who dealt in social relations in the 20th Century, I would like to draw influences for our engagement with virtual art through precedents from Alan Kaprow, Joseph Beuys, and Nicolas Bourriaud. From this, I would like to establish the creation of the ephemeral social/relational space through the “Happening” (Kaprow), establish the object as site of social exchange/generation (Beuys), and relational space with persistent traces/art (Bourriaud)…” From Why Art in Virtual Worlds? E-Happenings, Relational Milieux & “Second Sculpture” by Patrick Lichty, CIAC’S Electronic Magazine No 31, Fall 2008, Second Life / Art.

























































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