Networked_Performance

Co-Creative Labor: Call for Papers

434070164_52e0ebcf95.jpgInternational Journal of Cultural Studies: Co-Creative Labor :: Call for Papers :: Guest Editors: Mark Deuze (Indiana University, US & Leiden University, Netherlands) and John Banks (Queensland University of Technology, Australia).

Scholarship on the production side of new or converging media industries is scarce, but growing as the prominence of cultural production in a worldwide ‘experience economy’ increases, next to global concerns about the changing nature of work and labour in the media and creative industries specifically, and creative labor in general. Media professions as varied as public relations, marketing communications, advertising, digital game development, fashion, movie and television production have only rarely been studied at the level of work and labor relations. Post-disciplinary research and debates are now emerging about the nature, characteristics and practices of work and labor relations in the context of networked and global media industries.

Consumers increasingly participate in media production as co-creators of content and experiences. Transformations in the relations among media producers and consumers, as well as between professionals and amateurs may indicate a profound shift in which our frameworks and categories of analysis (such as the traditional labor theory of value) that worked well in the context of an industrial media economy are less helpful than before. Does recent work grounded in neo- Marxian theories of immaterial labor, affective labor, free labor, and precarious labor for example help us to analyze and unpack the changing conditions and definitions of work? What are the implications of a potentially radical unsettling of the assumed division of labour between professional, expert media producers and amateurs, volunteers, or citizen-consumer collectives?

These transformations may be understood as part of a shift from a closed expert system towards more collective innovation networks, across which expertise becomes distributed. How are these labor relations between professionals and amateurs negotiated? Are emerging consumer co-creation relations a threat to the livelihoods, professional identity, and working conditions of professional creative workers? Can this phenomenon be explained as the exploitative extraction of surplus value from the work of media consumers, or is something else potentially more profound and challenging playing out here? Indeed, are these emerging phenomena best understood as a form of labor?

For this special issue we hope to bring together research from a variety of disciplines and perspectives that ambitiously aims to come to grips with the conditions and opportunities of consumer co- creative practices. Co-creative media production practice is perhaps a disruptive agent of change that sits uncomfortably with our current understandings and theories of work and labor. We thus invite papers that describe, explain, interrogate, contextualize and thus further our understanding of the changing nature of media work in the context of co-creative media production practice.

Call for Papers

This special issue on Co-Creative Labor strives to bring together scholars from a wide variety of disciplines, addressing general or particular concerns about the conditions and changing nature of (new) media work and co-creative labor in different areas of the creative industries. The issue calls for papers that focus on rich empirical and/or theoretical work in or across three key domains of research on co-creative labor and cultural production:

New Media, Cultural Production, and Work: A first domain of research would focus on historical contexts and critical discussions of the role of media work in contemporary society. Key concepts used in the field-new media, digital culture, work, culture and creative industries, media professions-should be highlighted and clearly articulated with co-creative practices old and new.

Media Professions: In a second domain we are looking for investigations of key media professions journalism, game development, television and motion picture production, advertising, public relations and marketing communications, popular music, fashion in terms of the changing nature of work in these professions, focusing on the convergence of the roles of professionals and amateurs and the implications for professional and/or organizational identity, and the management of creativity in a context of the signaled shift towards co-creative labor.

Convergence Culture and Free Labor: A third area of research would focuses more explicitly on what industry observers coin as user-generated content, consumer co- creation or citizen media, and by the academy as commons-based peer production (Benkler), free labor (Terranova) and convergence culture (Jenkins).

We are specifically looking for submissions of original research including, but not limited to:

- Case studies of media companies adopting co-creative labor practices;
- Case studies of specific co-creative communities and their relationships with media producers;
- Content analyses of co-creative labor in the production of culture;
- Mapping of ethical, political, economical and cultural changes and challenges of co-creative labor;
- Quantitative and/or qualitative empirical work on the production, content, and/or consumption of co-created media messages;
- Research focusing on co-creative labor in the context of specific media industries;
- International comparative work on co-creative labor in media production.

Of course, this call is not exclusive, and we very much look forward to working with any authors on paper proposals or extended abstracts on related issues. We particularly want to encourage graduate students to submit work in progress.

Timetable: The special issue will appear as 12(2) of 2009. The deadline for all full paper submissions is: 30 August 2008. All submissions will be anonymously reviewed by at least two referees. Deadline for revised manuscripts is 7 November 2008. Final editorial decisions will be made by late November 2008. Submitted manuscripts should not exceed 7,500 words (including main text, abstract and keywords, plus references and endnotes).

Contact: Please submit papers, extended abstracts, or expressions of interest to Mark Deuze (mdeuze at indiana.edu).


Oct 25, 16:21
Trackback URL

Leave a comment

Live Stage

Tags


calls + opps performance livestage installation mobile exhibition locative media participatory writings event networked augmented/mixed reality video distributed interactive virtual new media second life intervention net art narrative public conference sound tactical surveillance social networks games festival music technology dance upgrade! reblog conversation history art + science wearable immersive live political urban platform mapping collective wireless activist public/private collaboration social film workshop architecture body web 2.0 tool lecture identity telematic environment intermedia data visualization audio open source place city responsive avatar site-specific software pyschogeography radio object text culture aesthetics hybrid 3-D webcast space ubiquitous theater e-literature audio/visual presence play interview nature global/ization news biotechnology research ecology relational community media robotic archive synthetic physical bioart theory p2p DIY cinema code interdisciplinary light interface live cinema generative hacktivism remix simulation im/material language labor mashup place-specific motion tracking education artificial intelligence free/libre software copyright cyberreality image voice convergence machinima animation algorithmic streaming ARG gift economy censorship re-enactment DJ/VJ multimedia emergence tv webcam asynchronous tag systems nonlinear glitch recycle perception touch fabbing synesthesia semantic web tangible gesture forking unconference hypermedia 1 agency
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation architecture archive art + science artificial intelligence asynchronous audio audio/visual augmented/mixed reality avatar bioart biotechnology body calls + opps censorship cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio re-enactment reblog recycle relational remix research responsive robotic second life semantic web simulation site-specific social social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

Archives

2010

Feb | Jan

2009

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2008

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2007

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2006

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2005

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2004

Dec | Nov | Oct | Sep | Aug | Jul

What is this?

Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
Read more...

RSS feeds

N_P offers several RSS feeds, either for specific tags or for all the posts. Click the top left RSS icon that appears on each page for its respective feed. What is an RSS feed?

Bloggers

F.Y.I.

Feed2Mobile
Networked
New American Radio
Turbulence.org
Networked_Music_Review
Upgrade! Boston
Thinking Blogger Award

Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Bronx Rhymes Cell Tagging (2006) Data Diaries Domain of Mount Greylock—Video Portal Eclipse FUJI spaces and other places by Nurit Bar-Shai Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I'm Not Stalking You; I'm Socializing by Liz Filardi Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Plazaville Recollecting Adams School of Perpetual Training Self-Portrait (2006) ShiftSpace Superfund365, A Site-A-Day (2007) Touching Gravity 2/Tilt Tumbarumba Urban Attractors and Private Distractors (2007) Wikireuse Without A Trace Yeas and Nays [meme.garden] (2006)
More commissions