Networked_Performance

Reblogged Interactive Cinema Performances

bild.jpgKinoautomat Image sourced from Media Art Net. Copyright Radúz Çinçera. There is a new wave of cinema experiences emerging that points to the revival of the cinema event. Contrasting interactive film (which can be experienced by one person and the interaction is limited to a DVD or remote input), these cinema events require audiences to participate in some way in an event environment.

Kinoautomat (movie vending-machine), 1967… 2007 - This 1967 work by Radúz Çinçera, One Man and His House, is a film that was screened at the Montreal World Fair in a specially-constructed cinema with buttons for the audience. The film continually stops at certain points, two of the actors then come on stage and ask the audience to make their choice of direction. This is regarded as the first interactive cinema work and is interesting too because the film was specifically designed for this interaction. However, it should be noted that the interaction (like many interactive works for various technical and skills reasons) was only the illusion of interaction. As Media Art Net observes, although a different filmic sequence was shot and screened based on the audience choice. The next choice was always the same. It has recently been revived with an English version being screened in Prague. An interview with Radúz’s daughter, Alena Çinçera, and more pics is here.

Cause and Effect , 2002/… - Inspired by Kinoautomat, Chris Hales has been creating short ‘interactive cinema performances’. Cause and Effect has been running specially-created short films since 2002 and is currently touring Poland and Finland. There is a video available for download on the site, and here is a basic description from the main page:

We experiment with various techniques of group interaction and the types of interactive film that are commensurate with it. Although using sophisticated methods, the show is designed to be portable, tourable, and suitable for most venues. Currently interaction methods enable audiences to influence films by shouting, passing around bright or coloured lights, using mobile phone handsets, waving, singing soprano and humming. A typical performance consists of around eight short interactive movies (chosen from a substantial repertoire) covering genres of video art, drama, non-fiction, education, and music. The show is both entertaining and intellectual and appeals to a wide audience demographic. It is constantly developing, with varied modes of interaction being explored and new films being regularly created. Certain films are customised for the actual theatre and the language of the country in which the show takes place during a rapid pre-production phase when we arrive at the location. This localisation adds to the audience’s surprise and involvement with the films presented to them.

causeandeffect.gif

Image sourced from Cause and Effect


Lance Weiler’s “Cinema ARG”, 2006/…
- As I’ve mentioned here before, Lance Weiler created a unique theatre experience for the screening of his latest film, Head Trauma. His ‘cinema ARG’ involves special screenings of the film with a band playing the soundtrack live, actors and props from the film in the audience and mobile phone interaction. It has been touring across the USA and is now expanding to the web. His latest description:

This fall the HEAD TRAUMA cinematic gaming continues. Players will interact with the film’s characters; offline, online, and via mobile devices in what is a cross between flash mobs, urban gaming, and ARGs. The game starts in late September with the airing of a special web series. The series will run across a number of outlets such as myspace, xbox, twitter, eyespot, stage 6 and opera. Then on Oct. 20th, live cinema games will play out in 10 cities across the country. Within the series are clues aka rabbit holes that lead to hidden sites, blogs, social networking pages and media. A full list of cities will be released in the coming weeks.

MSNBC’s Newsbreaker Game, 2007 - As I’ve mentioned before in my post that includes stats on its success, this example is an interactive cinema advertisement. They actually call the work ‘interactive crowd gaming’ in movie theatres. It was created by SS+K in collaboration with Brand Experience Lab for msnbc.com. Here is a video of one of the cinema events:

All of these works show without doubt the reinvigoration of the embodied and multi-modal cinema experience. What I find exciting are the fact that many of these works (and more to come I’m sure) are being specially designed. Do you know of some other interactive cinema performances / gaming? [posted by Christy Dena on Cross-Media + Transmedia Entertainment]


Sep 27, 18:54
Trackback URL

Leave a comment

Live Stage

Tags


calls + opps performance livestage exhibition installation mobile networked writings participatory locative media augmented/mixed reality event new media video interactive public net art virtual conference intervention distributed second life sound political technology narrative festival tactical conversation lecture art + science social networks social games history dance surveillance music workshop urban collaboration live upgrade! mapping reblog activist wearable immersive platform public/private architecture data body collective environment film identity city aesthetics wireless telematic web 2.0 culture visualization systems site-specific webcast place tool open source ecology software text research intermedia audio space community radio avatar 3-D nature hybrid audio/visual responsive presence pyschogeography interview interdisciplinary object media e-literature ubiquitous global/ization physical theater theory biotechnology play bioart relational archive news DIY robotic code light generative synthetic hacktivism place-specific p2p education cinema remix interface agency live cinema im/material labor language copyright simulation algorithmic mashup perception animation image free/libre software multimedia artificial motion tracking voice convergence reenactment machinima streaming gift economy cyberreality webcam emergence glitch DJ/VJ censorship tv ARG nonlinear transdisciplinary asynchronous recycle touch fabbing tag semantic web chance synesthesia hypermedia biopolitics social choreography tangible forking unconference gesture 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

Archives

2012

May | Apr | Mar | Feb | Jan

2011

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2010

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2009

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2008

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2007

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2006

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2005

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2004

Dec | Nov | Oct | Sep | Aug | Jul

What is this?

Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
Read more...

RSS feeds

N_P offers several RSS feeds, either for specific tags or for all the posts. Click the top left RSS icon that appears on each page for its respective feed. What is an RSS feed?

Bloggers

F.Y.I.

Feed2Mobile
Networked
New Radio and Performing Arts, Inc.
New American Radio
Turbulence.org
Networked_Music_Review
Upgrade! Boston
Massachusetts Cultural Council
New York State Council on the Arts, a State agency
Thinking Blogger Award

Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Data Diaries Domain of Mount Greylock—Video Portal Eclipse Endgame: A Cold War Love Story by Tal Halpern FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Journal of Journal Performance Studies Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Recollecting Adams School of Perpetual Training Self-Portrait (2006) ShiftSpace Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) We Ping Good Things To Life Wikireuse Without A Trace Yeas and Nays You Don't Know Me [meme.garden] (2006)
More commissions