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Upgrade! International: DIY Oklahoma City

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Upgrade! Boston

Upgrade! International: DIY Oklahoma City :: November 30-December 3, 2006 :: International Upgrade! organizations and their artists will converge in Oklahoma City to present art and ideas to each other and the community in the second annual international symposium. Included in the event will be workshops on art and technology, audio/video performances and presentations, and exhibitions of works by international and regional artists representing this yearÂ’s theme: DIY (Do-It-Yourself). Upgrade! Boston will contribute the following:

DIY or Die: An Upgrade! New York, Turbulence, and Rhizome Net Art Exhibition :: In celebration of their respective ten-year anniversaries, Turbulence and Rhizome collaborated with Upgrade! New York to present an exhibition of works that they commissioned or presented over the course of their histories. The term D.I.Y. (or do-it-yourself) expresses an independent ethos, one that encourages cultural producers to create and distribute work outside mainstream or commercial systems and often in direct confrontation with them. Continue reading


Nov 28, 13:10
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See you next week!

Upgrade! International: A Day in the Life

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Stock Market

Upgrade! A Day in Life events take place in four cities simultaneously. Urban spaces in Oklahoma City, Boston, Munich, and Istanbul will be connected with each other via a streaming video server for the duration of the event. For each location, sensors mounted in the entrance register how many people are in the room at any one time and send this information to the Stock Market central server. The number of visitors define the fair value for each place.

The stock market uses this value generated by the immaterial labor of visitors. Each location has 100 shares and the shares gain or lose value depending on the speculations in the market and the number of people in the local rooms. You can contribute to the value either by just visiting the physical locations or by trading in the online stock market. Get your shares now!

The Upgrade! Stock Market is a project by Burak Arikan. Other Upgrade! Boston events >>


Nov 27, 14:09
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Turbulence Commission:

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Variations VII: FishNet

Variations VII: FishNet by Mobius Artists Group :: Needs Real Audio and Windows Media Player plugins; High speed (DSL/Cable or better) internet connection recommended.

In Variations VII: FishNet, the primary component is an autonomous network space in which the listener/visitor will “fish” among a myriad of live audio/visual internet feeds. These will include sources such as air traffic controllers, police and fire departments, horse races, and webcams. The project will also make use of live, distributed input from cell phones. The outcome will be an environment built by the team of artists, but freely explored by visitors to the virtual and live sites. The artists will provide the resources for a distributed audience to create its own experience of synchronicity. FishNet is inspired by John CageÂ’s Variations VII, a pioneering “art and engineering” performance event from 1966.

“Variations VII: FishNet” is a 2006 commission of New Radio and Performing Arts, Inc., (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from the LEF Foundation. Continue reading


Nov 27, 08:50
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First Generation:

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Art and the Moving Image, 1963-1986

First Generation: Art and the Moving Image, 1963-1986 :: November 7, 2006 - April 2, 2007 :: Museo Nacional Centro de Arte Reina Sofía, c/ Santa Isabel, 52, 28012 Madrid (Spain).

First Generation: Art and the Moving Image, 1963-1986 has the intention of presenting in a contextualized manner the historic core of the Museo Nacional Centro de Arte Reina Sofía’s video collection. It has been built up in recent years with the goal of laying solid foundations upon which the collection could grow. Curated by Berta Sichel, director of the Museum’s Audiovisual Department, the exhibition aims to reconstruct a history which has been neglected for a long time via the acquired works and with the support of a small yet significant group of works on loan to cover existing gaps. The exhibition has been organized around the different approaches and ideas of the artists who worked with video during the first 25 years of this medium. These include the inspiration of Fluxus, the critique of commercial television, the relationship between the medium and the viewer, feminism, performance and the legacy of minimalism and conceptual art. Continue reading


Nov 27, 08:25
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UpStage

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Open Walk-Thru and ADA Swaray

The last UpStage open walk-thru for 2006 will be combined with the last ADA Swaray for the year, and held on Wednesday December 6 at 9:00 pm NZ time. To join the online festivities, just point your browser here at party time (we have some surprises up our cyber-sleeves!). To find your local time, go here. If you’d like to log in and play, email me for a username.

Helen Varley Jamieson: helen[at]creative-catalyst.com
http://www.creative-catalyst.com
http://www.avatarbodycollision.org
http://www.writerfind.com/hjamieson.htm
Continue reading


Nov 27, 08:20
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Networking

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The Net as an Artwork

Networking: The Net as an Artwork represents a first tentative reconstruction of the history of artistic networking in Italy, through an analysis of the realities which during the past twenty years have given way to a creative, shared and aware use of technologies, from video to computers, contributing to the formation of Italian hacker communities.

Written by Tatiana Bazzichelli, with the preface of Derrick De Kerckhove and the epilogue of the videoartist Simonetta Fadda. Networking means to create nets of relations, by sharing experiences and ideas in order to communicate and experiment artistically and where the publisher and the reader, the artist and the public, act on the same level.

In Italy, thanks to the alternative use of Internet, during the past twenty years of experimentation a vast national network of people who share political, cultural and artistic views has been formed. Active in underground environments, these projects use diverse media (computers, video, television, radio and magazines) and deal with technological experimentation, or hacktivism, depending on the terminology used in Italy, where the political component is a central theme. Continue reading


Nov 25, 17:38
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Futures of Entertainment

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New Media, Fan Muscle will mold TV future

[Image: Henry Jenkins' Second Life avatar] How will we enjoy entertainment in the future? Via a high-definition plasma TV screen, computer, cellphone or iPod? Who will create entertainment? Will it be mega studios, independent producers or the whiz kid on his laptop–or a network of whiz kids? And who will watch the result when the audience is also the writer, critic and marketer?

Experts–from network executives, academics and game designers to gadfly media artists–peered into the “Futures of Entertainment” at a two-day conference, Nov. 17-18, sponsored by the MIT comparative media studies program and the Convergence Culture Consortium. The future they sketched reached way beyond the buzzword of “interactivity” to a time when the line blurs between media producer and media consumer.

“We now live in a networked society where we’re seeing the ability of communities to rapidly pool information,” said Henry Jenkins, director of the comparative media studies program and conference organizer. “This new environment both creates community opportunities and creates activities for this community.” Continue reading


Nov 25, 17:27
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Forward the Online Revolution

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We Still have the Power

“…We are inventing new forms of artistic and cultural expression, from machinima to mashups via video clips and blogs, and soon we will find ways to curate, present and sell them, as we do with every other form of artistic expression. Participative media, citizen journalism, blogging and social networking mark the point at which the social structures of the second half of the 20th century finally break down and vanish and new relationships emerge.

Companies like Dell feel the fury of their former consumers and try to reinvent themselves in the image of the participative community, even if they sometimes stumble. And every media outlet is turning to its former audience and trying to find ways to include and embrace people, hoping that they can turn participation into money when previously all they needed were passive viewers…

So how are we going to deal with the social, political and economic impact of the monster that we have unleashed since the two-way web came back into fashion? If we’re going to move forward and do so in a way that will give us a modicum of network and social justice we have to recognise two fundamental principles. The first was expressed most clearly by Stanford law professor Lawrence Lessig when he pointed out that “code is law”. Continue reading


Nov 25, 17:10
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Nearness

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Information Artefacts

Katharina Birkenbach (aka Ponypink), an Amsterdam- and soon Berlin-based designer, has just launched a pretty fresh social networking website, it’s called Nearness. Built on Mediamatic’s anyMeta system, it allows you to feed it with various information about events, people, things, etc., all of which are equally treated as artefacts. This allows users to create rich interconnections between the individual entries, creating an ever more complex network of stuff.

I asked Katharina to briefly line out what the idea behind it is: “Nearness is an environment where people can store their information that is surrounding them in their daily life. It is not focused on one kind of media but is open for nearly any kind of information, doesn’t matter how big or small, important or unimportant it is. Nearness can become an always present little companion, which is helping you to collect, to not forget, to organise the things you like. But organising not in the sense that you are somehow the administrator of a complex folder system, but by generating context for the data and embedding it in the data network. The context in which, for example, your favourite book is displayed is not only set up by the information you’ve entered, but all the users of Nearness. In this sense it can develop to some kind of stimulating treasure trove.” Continue reading


Nov 25, 16:53
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Live Stage

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calls + opps performance livestage exhibition installation mobile networked writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture conversation art + science social networks social games history dance surveillance music workshop urban collaboration mapping live upgrade! reblog activist wearable immersive public/private architecture data platform body collective aesthetics environment city film identity systems telematic culture wireless visualization web 2.0 site-specific place open source ecology webcast tool software text research intermedia community space audio radio nature 3-D hybrid avatar audio/visual responsive e-literature pyschogeography presence interdisciplinary media interview object physical ubiquitous global/ization theory theater biotechnology relational play archive code bioart news generative DIY light robotic place-specific hacktivism synthetic p2p cinema education remix agency interface im/material live cinema language labor copyright algorithmic mashup simulation animation perception image free/libre software multimedia artificial motion tracking convergence voice reenactment machinima gift economy streaming emergence cyberreality glitch webcam tv DJ/VJ censorship ARG nonlinear transdisciplinary touch recycle asynchronous fabbing tag semantic web hypermedia chance synesthesia biopolitics social choreography tangible app forking unconference gesture 1
1 3-D ARG DIY DJ/VJ activist aesthetics agency algorithmic animation app architecture archive art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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What is this?

Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Bloggers

F.Y.I.

Feed2Mobile
Networked
New Radio and Performing Arts, Inc.
New American Radio
Turbulence.org
Networked_Music_Review
Upgrade! Boston
Massachusetts Cultural Council
New York State Council on the Arts, a State agency
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products ABSML Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC Bonding Energy Bronx Rhymes Cell Tagging (2006) Channel TWo: NY Constellation Over Playas Data Diaries Domain of Mount Greylock—Video Portal Eclipse Empire State Endgame: A Cold War Love Story by Tal Halpern From the Valley of the Deer FUJI spaces and other places by Nurit Bar-Shai Google Variations by Leonardo Solaas Gothamberg (2007) Grafik Dynamo (2005) Grow Old Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) I am unable to tell you I'm Not Stalking You; I'm Socializing by Liz Filardi iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar iSkyTV Journal of Journal Performance Studies L-Carrier Les Belles Infidèles look art Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Nothing You Have Done Deserves Such Praise Oil Standard (2006) Panemoticon Peripheral n°2: KEYBOARD (2006) Playing Duchamp by Scott Kildall Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait (2006) Shadow Play: Tales of Urbanization of China ShiftSpace Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day (2007) This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors (2007) We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market Yeas and Nays You Don't Know Me [ openspace ] wilderness [meme.garden] (2006)
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