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Location33

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Envisioning Post iPodalyptic Mobile Music

Location33 investigates the potential for new types of music made possible by location tracking and wireless technologies. Listeners, with a GPS enabled PDA or mobile phone, walk around downtown Culver City, California and create a musical album that merges the traditional model of the song cycle with interactive narrative, location awareness, and game play.

Twenty nodes throughout the Culver City area act as portals into the world of the album. Each node is linked with a fragment of a song and when a player approaches one of the portals the music file is streamed to their device.
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Apr 25, 12:17
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Walking as Knowing as Making

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One Foot in Front of the Other

“With all the attention that ‘locative media’ seems to be getting within new media communities, it only makes sense that the actual process of moving bodies through space and place should be seen as a site worth investigating. The history of artists exploring the performative nature of walking–from Richard Long to Yayoi Kusama–provides one starting point for many contemporary practitioners. To give this developing history some context, the College of Fine and Applied Arts at the University of Illinois at Urbana-Champaign is hosting a symposium called Walking as Knowing as Making: a Peripatetic Investigation of Place.
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Apr 25, 10:53
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lifeClipper

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The Walking Experience

lifeClipper is an open air art project. It offers an audiovisual walking experience in a virtually enhanced reality. Technically it is based on portable computer equipment worn by an individual. When walking around in a chosen culturally interesting area or impressive landscape the visitor’s position and viewing direction is measured by means of GPS and the found situation augmented according to defined presets. Image and sound are displayed on an HMD (Head Mounted Display). Live captured image and sound are treated in real time by altering parameters as well as by adding music (composition, spoken text and sampling of documetary material), photo and video material (documentary and fictively arranged).
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Apr 25, 09:28
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Geometries of Power

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Online Multi-User Event between Boston and Munich

Tamiko Thiel is developing a theory of dramatic structure for virtual reality that merges concepts of structured experience from music theory, drama and urban planning together with the possibilities for user engagement and immersion provided by first-person interactivity. On May 1, 2005, Thiel will present her project Geometries of Power, a multi-user online 3D world that uses the interactive characteristics of space, geometry and sound to question concepts of power and control. Shared event VRML technology enables participants to collaboratively create a 3D visual environment in real time.

You may visit either of the two sites, the Goethe-Institut Boston/USA, or programangels/Lothringer13, Munich/Germany, or you can enjoy the experience in the privacy of your own Internet connection!
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Apr 25, 07:36
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Loca: Location Oriented Critical Arts

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Discoverable

Loca: Location Oriented Critical Arts is an interdisciplinary project on mobile media and grass-roots, pervasive surveillance. A person walking through the city centre hears a beep on their phone, glances at the screen and sees a message: “We are currently experiencing difficulties monitoring your position: please wave you network device in the air.” Or “Our server suggests that you may be late. You haven’t been charged for this advice.”

Loca looks at what happens when everyone can track everyone, when surveillance can be effected by consumer level technology within peer-to-peer networks without being routed through a central point. The idea is to enable anyone with a device that has Bluetooth set to discoverable to be tracked.
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Apr 25, 07:25
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ISEA2006/ZeroOne

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Call for Proposals for The C4F3

Deadline: June 1, 2005: This is an invitation by the ISEA2006 Symposium and ZeroOne San Jose: A Global Festival of Art on the Edge to groups and individuals to submit proposals for an installation of augmented furniture, audio/video/software installations and interactive artwork for The C4F3 (The Cafe) during the ISEA2006/ZeroOne from August 5-13, 2006.

The goal of The C4F3 is to create an active ambient space of augmented everyday objects that is not just an art gallery, a restaurant, or a chill space, but a new kind of project space where the whole environment has been rethought in terms of the capabilities of current technology. This Call for Proposals is an invitation to artists, designers and technologists to propose existing work for exhibition and/or use within the caf? and new projects that support this goal.
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Apr 25, 07:22
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Footsteps of Hans Christian Andersen

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Footstep Hack

“A virtual discovery of Copenhagen in the footsteps of the famous author Hans Christian Andersen has been hacked, possibly by ‘gay-activists’. Footsteps of Hans Christian Andersen – A Sound-Walk through the author’s Copenhagen is a part of the Danish celebration of the 2005 HC Andersen bicentenary. The project invites people to follow in his footsteps and listen to audio narratives via their mobile phones at selected locations.

The route is marked with 2000 footsteps painted on the sidewalks – however, by adding a few extra footsteps it was diverted to the doorstep of local gay-clubs. The small hack might be a statement, rather than a prank. The HC Andersen anniversary has been criticized by the gay community for ignoring the author’s homosexuality. E.g., a papercut by HC Andersen portraying two men holding hands inside a heart was used as a motif in a Christmas decoration by the fashionable department store Magasin du Nord – but instead of two men holding hands, the original artwork was ‘corrected’ to a woman and a man.” See article (Danish) [blogged on guerrilla-innovation]


Apr 22, 13:17
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Ancient Technologies, Dramaturgy, and Game

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Deadline: EXTENDED to April 25

How can traditional performance strategies blend with cutting-edge new media to create artistic forms reflecting today?s dynamic global culture? Join The Kitchen and the Summer Institute?s first invited international Artistic Director, Ong Keng Sen, for a multidisciplinary program exploring the relationships between ancient technologies, dramaturgy and game. Fully accredited by Sarah Lawrence College, this intensive three-week laboratory offers emerging artists the unique opportunity to develop work integrating video, theatre, performance, dance, sound, and text.

Through daily interaction with a select group of professional artists from Asia and the U.S., participants explore ritualistic techniques from ancient cultures within the rich landscape of interactive systems, game design and rules of play. Artist talks and mentoring sessions with industry professionals as well as access to The Kitchen?s extraordinary video archive of performance documentation enrich the curriculum.
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Apr 22, 13:00
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Sound as Multi-User-Choreography

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Steve Symons in Conversation with Sabine Breitsameter

“During the last months, the Manchester based artist Steve Symons has been presenting his interactive sound installation Aura in Europe and North America, on big public squares.

Aura is based on the Global Positioning System, which means that it relates sounds to the respective positions and movements of the environment’s visitors. Each visitor has to wear a headset and a small rucksack on the back. By this, not only the individual sound-space relationship becomes audible, but also, the visitors are able to distinguish other installation’s participants from the passers-by.” Continue reading Sound as Multi-User-Choreography


Apr 22, 09:55
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Subtitled Public

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Words Exchange

Subtitled Public, by Rafael Lozano-Hemmer, consists of an empty exhibition space where visitors are tracked with a computerized infrared surveillance system. As people enter the installation, texts are projected onto their bodies: these “subtitles” consist of thousands of verbs conjugated in third person and they follow each individual everywhere they go. The only way to get rid of a subtitle is to touch someone else: the words then are exchanged between them.

Subtitled Public invades the supposed neutrality of the space that museums and galleries set-up for contemplation, underlining the violent and asymmetric character of observation. The piece reveals the danger of surveillance systems that typecast and try to detect different ethnic groups or suspicious individuals, as in the latest computer-vision devices that are being deployed in public spaces around the world. The installation is also an ironic commentary on this era of technological personalization, literally “theming” and “branding” each spectator.
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Apr 22, 08:59
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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