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Mobile Metropolitan Ad hoc Networks

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How to Recognize The Future When It Lands On You, Wireless Quilts

“The MobileMAN Project is a technological european research project that is part of the Framework Programme 5 – and more precisely of the Information Society Technologies group of activities. It aims at developing a communication network that is mobile and ad hoc – that is, which is entirely made of users’ devices. In such network, users devices are not only the “clients”, but they also act as “servers” and “routers”. To summarize, they consume but also provide services. Collaboration places a key role in the system to work.

Claudia writes that there is a dedicated wiki on it and she would like to ask to come by, have a look and post some ideas, comments, suggestions, critics, whatever on this wiki.” [blogged by Gerrit Visser smartmobs]


Jan 27, 13:01
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A Generation Lost in its Personal Space

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Technology Faulted

After listening to Anne Galloway’s marvelous lecture at Emerson College last night, this post by Jason Kottke seems particularly apt this morning:

“John Naughton writes in the Guardian about the loss of public social interaction. He places a lot of the blame on technology:

It’s not clear when all of this changed, but my guess is that technology – in the shape of the Sony Walkman – had a lot to do with it. As the Walkman de nos jours, the iPod is simply continuing what Sony started. But not even Sony could have single-handedly destroyed the notion of social space. The coup de grce [sic] was administered by another piece of technology: the mobile phone.
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Jan 27, 10:51
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East by West

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Fictional Geographies and Mediated Presences

“The concept of networked, translocal spaces allows investigation of the nature of real-time sound synthesis and how extended physical space can be shared by people when they play with fictional geographies, strange or familiar objects, and their mediated presences. Telepresence restructures and enlarges the environment with its projection (window) of mediated and combined presences in action. Linking a “local” site with a “remote” site raises particular challenges for our understanding of new artistic paradigms in telepresence, distributed and “navigational” art. The social orientation toward sensual environments and “hyperplasticity” is not directed at euphoric assumptions about virtual reality (VR) but at concrete, synaesthetic processes of cognition. East by West addresses the visitors’ playful fantasy and tactile exploration of the environment; the interface becomes useful. If such play recognizes how parallel reality-systems can converge or affect each other, how we integrate other realities into our social experience.”


Jan 27, 09:44
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Here I come again (Flying Birdman)

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Between Sites and Non-Sites

Here I come again (Flying Birdman) was a telematic “earthwork” – an earthwork dance linking five remote sites in the United States with two locations in Brazil. It was based on narratives/dreams and structured spirally as a “Renga” (the old Japanese form of a linked poem) composed of live dance; real-time audio and sound processing, pre-recorded filmic images; still images, and both spoken voice and graphic text communication exchanged by participants during the live performance.

Thematically, the performances delved into “left overs,” debris, decomposing sites, dumps, and the idea of re-cycling of landfills: what is returned needs to be transported from one site to another. The dramaturgy for this telematic “earthwork'” envisioned a spiraling dialogue/communication -between sites and “non-sites”- with at least 2 sites dialoguing with each other (video, audio) at any given time during the 10 scenes. The dialogue was passed on and moved around, as in the Renga for of a linked poem. The online viewer was invited to follow the spiral. View movies >>


Jan 27, 08:56
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The Dream Project

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Reinforcing the Disparity Between Virtuality and Physicality

In the teleconference performance The Dream Project–by Keith Roberson and Company in Space–performers wearing datasuits control virtual avatars in a shared virtual reality environment. Bridging the gap between multiple locations, these avatars interact with each other. Their interactions explore possibilities beyond the physical body. Choreography of these virtual bodies, based on Quantum and Super-string theory, reinforces the disparity between virtuality and physicality.


Jan 26, 11:13
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Documenta 6 Satellite Telecast

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An Homage to Global Communications

Documenta 6 Satellite Telecast, by Joseph Beuys, Douglas Davis, and Nam June Paik; Video; 30 min, color, sound, 1977. Available at Electronic Arts Intermix:

“In 1977, Documenta 6 featured the first live international satellite telecast by artists. Performances by Nam June Paik, German conceptual artist Joseph Beuys, and Douglas Davis were transmitted to over twenty-five countries. Paik and Charlotte Moorman are seen live from Kassel in Fluxus-inspired collaborative performances, including TV Bra, TV Cello, and TV Bed. They fuse music, performance, video and television in an homage to global communications. Also from Kassel, Joseph Beuys presents a direct address to the public, elaborating on his utopian theories of art as “social sculpture,” which were crucial to his conceptual project. From Caracas, Venezuela, Davis performs The Last Nine Minutes, a participatory piece in which he addresses the time/space distance between himself and the television viewing audience.”


Jan 26, 11:12
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Microwave Boombox

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Tools for radio waves hunters

Third part of part of Strangely Familiar. Unusual Objects for Everyday Life. Oren Horev, Myriel Milicevic (who had worked also on the Zone project) and Marcos Weskamp designed the Amazing All-Band Radio, three innocent-looking devices that allow users to hunt short, medium and long radio waves from the comfort of their home.

The antenna of the Microwave Boombox captures the high-frequency signals of wireless communication devices and translates them into sound. Radio Radio tunes into different wavelengths physically, by extending the string-antenna. The longer the string the higher the wave frequency. Cosmic Radio looks for long waves signals that reach us from the stars and the depths of the earth (above left). [blogged by Regine on we-make-money-not]


Jan 26, 10:22
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GoingPublik

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Mobile Multimedia as Mixed Reality

GoingPublik is a sound art work for distributive ensemble and mobile score synthesis. The core idea behind the work is a strategy of mobility by employing a wearable computer system running a software based electronic scoring system. GoingPublik will be performed at Interactive Futures 05 on February 5 from 9:30-10:30 pm. Art Clay will present a lecture “GoingPublik: Mobile Multimedia as Mixed Reality” from 2:30-3:30 PM.

“The core idea in the project is a strategy of mobility and this is accomplished employing a wearable computer system running the software based electronic scoring system as its central element. The program itself basically allows for what might be termed ‘composed improvisation’ which permits improvisational elements within a compositional structure. This is accomplished by electronically monitoring the performer’s physical behaviour during performance. The program then responds by making suggestions to and even demands on the performer to various degrees and at various times.
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Jan 25, 10:05
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Floating Points 2

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Networked Art in Public Spaces

“I’m heading to Boston later today because I’ve been generously invited to present tomorrow night’s introductory lecture for the Floating Points 2 speaker series on networked art in public spaces at Emerson College. Here is my presentation abstract, and for those who can’t make it in person – it’s free and open to the public – my talk will be streamed live at 7pm EST.

PLAYFUL MOBILITIES: Mobile phone usage is already commonplace for many people around the world, and other wireless technologies promise to become just as pervasive in coming decades. As technological development continues apace, scholars and artists have begun in earnest to explore the social and cultural implications of our emerging devices. Mobile and networked computing has the potential to cultivate new opportunities for personal autonomy and collective action, as well as to re-inscribe existing social inequalities and discourage cultural diversity. Bringing together theory, art and technology to critique – and create ? these shared spaces is nothing new, but it takes on increasing value and importance as we struggle to negotiate between private and public interests in our technologically saturated daily lives. This presentation will consider what is at stake in these relationships, and what play and creativity can offer in terms of critical approaches to mobility.” [via Anne Galloway]


Jan 25, 09:33
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In Conversation

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From Street to Chatroom

When live and located, In Conversation provided the means for individuals in the street and on the Internet to engage in a live dialogue with each other. This work by British artist Susan Collins aimed to examine the boundaries and social customs of distinctly different kinds of public spaces – the street and the Internet/chatroom-each with its own established rules of engagement.

Passers-by encountered an animated mouth projected onto the pavement and, through loudspeakers, could hear voices triggered by internet users trying to strike up a conversation. When the pedestrians responded, a concealed microphone and surveillance camera transmitted the responses to the website via a live video stream (webcast). Through the website, online visitors could view the surveillance video and hear the people on the street. They could type messages and send them ‘live’ to the installation where they were converted into speech and broadcast to the street through loudspeakers.


Jan 25, 09:08
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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